Sorry to bother you again, but know I'm getting this error when applying the patch:
SHA Mismatch on Patched File. Patching Failed.
The Merging did not produced the correct hash file.
I choose a vanilla resource.ASSETS file as the original and the modified one as the modded file. Do they have to be in the same folder when patching?
Hey SphereII,
does the patcher also work when I exchange texture files in the resources.ASSETS? I exchanged the sunlight texture for each biome and created a patch, but it doesn't modify the assets file when I apply it. Here is the patch I made.
@DerPopo,
I have another question. Is there a limit to how many textures in the resources.ASSETS can be changed at a time with UABE? E.g. if I change 10 textures at a time not all of them will be changed.
Thanks again for your tool!
I second this. Thank you for this tool, Popo.
One minor suggestion: the search function could be improved. As it is now it only searches for the exact word and not for files containing the word.