Spawn Error in 2.2
I'm using the latest version of ModLauncher to load up Ravenhearst 2.2 (we're not yet ready to give up this save and start 3.0 yet) - however, we're getting this error almost constantly. I even did a fresh load of the mod to make sure the files didn't somehow get corrupted, but still the same issue. Here's the error code from the output_log
2018-03-27T17:14:03 403.294 INF Spawning screamer horde zombie from WolfGroup
NullReferenceException: Object reference not set to an instance of an object
at EntityGroups.GetRandomFromGroup (System.String _sEntityGroupName) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.YZ (.World , Single ) [0x00000] in <filename unknown>:0
at AIWanderingHordeSpawner.Update (.World world, Single dt) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.BW (Single ) [0x00000] in <filename unknown>:0
at AIDirectorWanderingHordeComponent.Tick (Double _dt) [0x00000] in <filename unknown>:0
at AIDirector.UZ (Double ) [0x00000] in <filename unknown>:0
at AIDirector.Tick (Double dt) [0x00000] in <filename unknown>:0
at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
at GameManager.JQ () [0x00000] in <filename unknown>:0
at GameManager.Update () [0x00000] in <filename unknown>:0
I'm just posting one single instance here as an example, however in-game, there's a HUGE line of red "INF Spawning screamer horde zombie from WolfGroup Null ReferenceException..." error messages popping up just about any time I walk next to a building. The output_log seems like it's a mile long with all the errors that popped up.
Obviously, someplace is calling to an unknown or undefined filename and that's the issue. However, I don't know which command it is, where this command is located, nor which file it needs to call. Can anyone help please?
This has only happened since 3.0 came out - everything was working perfectly on Sunday.
EDIT TO ADD: I just read the previous threads about the GitHub desync, and while I think that may have been part of the problem that I originally had when I first loaded the game, I DID do the correction suggested, and deleting the mod entirely and re-installing it clean. That completely solved my initial "can't load the game" issue (that I didn't even mention above because it was solved), but even re-installing the mod clean and a full reboot of my entire system, I'm getting that sleeper spawning error issue.
EDIT #2: Here's the pastebin of my output log https://pastebin.com/9Rb0RqqF