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Connor_Slayer

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  1. @TSBX Then why did everything work fine on the A20? In the list of changes, I did not notice any global changes in the graphics, and in the game it was also somehow imperceptible, except that some textures were changed and added.
  2. @NekoPawtato Thanks for answer. In my settings SS Reflection was off. As for “-force-feature-level-10-0”, I recently tried this command, but before it and after removing it, I didn’t notice any changes, pink textures and crashes remained the same.
  3. ОС: Windows 10 x64 CPU Model: Intel i5 2500 System Memory: 16 GB DDR3 GPU Model and VRAM: Intel HD Graphics 2000 128 MB Screen Resolution: 1920x1080 Video settings: Custom (Maybe crashing because i play at a resolution of 640x480. Fullscreen mode: Exclusive. Dynamic resolution mode: Scale. Dynamic resolution scale: 40) Game Mode: SP, but when I play with a friend, the crashes don't go away and my computer always acts as the host. I often create worlds myself, but crashes occur on Navezgane too. I don't use dedicated server. Yes, i wiped all game data. Yes, i started new game. I don't validated my files, because i full reinstall the game. No, i don't use mods. EAC off. Status: NEW. Bug Description: The crash is due to some kind of shader, this is the only thing I understood from the crash file. Also there is an entry saying that my feature level is not supported even though my max level is 10_1. Still sometimes there are texture breaks, I will attach the photo. Detalied steps to reproduce the bug: 1) We go as usual in the world. 2) At some random moment, a shader comes across that the system cannot render. 3) Game is crashing. Actual Result: Game crashing due of some shaders Expected Result: Normal working game. Link to Pastebin Output Log: https://pastebin.com/mA05XU0v
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