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STEVE1243

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Posts posted by STEVE1243

  1. 23 hours ago, Izayo said:

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    Shotgun pack mod , new 3 guns each tier (1-4)   with unique stats .Range , Ammo Capacity , Damage . balance based around the vanilla's gun

    3 exotic new ammo type ,Flechette darts, Token shot , Super penetrator Slug

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    * Download *  (size 176mb.)

    Google drive https://drive.google.com/file/d/1LcjxXYyS3cfMS6n8bIs2Q2rwKJe-VIiT/view?usp=sharing

    Mega https://mega.nz/file/EVZjyDxK#BcOckS8SUB2bNq1s425bxijdn1HjfGYKNseb6Tg2-qI

     

    Installation : put both folder into /7 Days To Die/Mods    

    *DON'T ignore "A21_Izayo_Visible_Mods_mod" it make gun mod like "grip, stock  " visible in game*

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    Important Notes :

    - loot.xml currently not available due to weird loot system in A21 you'll rarely find a gun in big chest (including game vanilla guns) meanwhile you will find a lot of .44magnum ammo like 250-300 rounds in a single chest  

    - All automatic shotgun will recieve very low Damage bonus both perk and tier level (balance reason) but you can still 1 shot regular zombie.

    - All the tier 4 shotguns will not have Experimental_Muzzle_flash , I will add in the next mod update.

    - if you suddenly press reload just after a shot the reload animation (gun) will not sync with the hands. because I used 25-30 frames for firing animation .

    it should not be more than 15 frames but shotgun need extra 10-15 frames for shell ejection.

     

    leave balance suggestions / bug / problem in the comment sections 

     

    Special Thanks :

    BFT2020  XML adviser

    bdubyah  Unity adviser

    Zilox Unity adviser

    Sketchfab free assets : models credit in the mod folder

     

    Hey so i just downloaded the mod but the when i went to the workbench to see what was needed to make them my game got the red wall of text and I couldnt click on any of the weapons without it just being the parts needed to make the M4 terminator shotgun. What do i need to do?

     

     

     

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