Jump to content

juniordark

Members
  • Posts

    3
  • Joined

  • Last visited

juniordark's Achievements

Refugee

Refugee (1/15)

0

Reputation

  1. I had the same issue, fixed after deleting the registry key HKEY_CURRENT_USER\SOFTWARE\The Fun Pimps
  2. Its a Profile issue, looking on another threads with same problem i tryed deleting the Profiles from the launcher, it didnt worked. Fixed after deleting the registry key HKEY_CURRENT_USER\SOFTWARE\The Fun Pimps
  3. Summary: When trying to load a world this error keeps flooding the console and prevents the game from loading when "Creating Player". Game Version: A21 b313 OS/Version: Windows 10 (10.0.19045) 64bit CPU Model: Intel(R) Xeon(R) CPU X3470 @ 2.93GHz (cores: 8) System Memory: 12gb GPU Model and VRAM: NVIDIA GeForce GTX 1050 Ti 4gb Screen Resolution: 1336x768 Video Settings: Low-Medium custom settings. Game mode: SP and RWG Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No EAC on or off? Off Status: NEW Bug Description: NullReferenceException: Object reference not set to an instance of an object INF Loading players.xml IndexOutOfRangeException: Index was outside the bounds of the array. at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <6e84410da6af456b89dc5c9197d3182b>:0 at EModelUMA.fullyBuildUMA () [0x00008] in <6e84410da6af456b89dc5c9197d3182b>:0 at EModelUMA.GenerateOneUMA (EntityClass _ec) [0x000f2] in <6e84410da6af456b89dc5c9197d3182b>:0 at EModelUMA.createModel (World _world, EntityClass _ec) [0x00048] in <6e84410da6af456b89dc5c9197d3182b>:0 at EModelUMA.Init (World _world, Entity _entity) [0x000ca] in <6e84410da6af456b89dc5c9197d3182b>:0 at Entity.InitEModel () [0x00061] in <6e84410da6af456b89dc5c9197d3182b>:0 at Entity.Init (System.Int32 _entityClass) [0x0000d] in <6e84410da6af456b89dc5c9197d3182b>:0 at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0 at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <6e84410da6af456b89dc5c9197d3182b>:0 at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0 at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <6e84410da6af456b89dc5c9197d3182b>:0 at GameManager+<StartAsServer>d__143.MoveNext () [0x00532] in <6e84410da6af456b89dc5c9197d3182b>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0 Detailed steps to reproduce the bug: 1) Try to load the save of a RWG world 2) Bug happens when "Creating Player" Actual result: The game save dont load. Expected result: The game to load and run. Here is the pastebin link to the log file. https://pastebin.com/wSsmHznS map_info.xml <?xml version="1.0" encoding="UTF-8"?> <MapInfo> <property name="Scale" value="1" /> <property name="HeightMapSize" value="8192,8192" /> <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" /> <property name="FixedWaterLevel" value="false" /> <property name="RandomGeneratedWorld" value="true" /> <property name="GameVersion" value="Alpha.21.0.313" /> <property name="Generation.Seed" value="131093" /> <property name="Generation.Towns" value="Default" /> <property name="Generation.Wilderness" value="Default" /> <property name="Generation.Lakes" value="Default" /> <property name="Generation.Rivers" value="Default" /> <property name="Generation.Cracks" value="Default" /> <property name="Generation.Craters" value="Default" /> <property name="Generation.Plains" value="4" /> <property name="Generation.Hills" value="4" /> <property name="Generation.Mountains" value="4" /> <property name="Generation.Snow" value="4" /> <property name="Generation.Forest" value="7" /> <property name="Generation.Desert" value="4" /> <property name="Generation.Wasteland" value="3" /> </MapInfo>
×
×
  • Create New...