Jump to content

KatsPurr

Members
  • Posts

    35
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by KatsPurr

  1. A hint: She's been acting her whole life and is still starring today in a Netflix series!
  2. As you might have noticed, AI art is all the rage these days, so I decided to put AI to work and create zombie versions of 80's celebrities. If you're young, you can probably recognize only a few, but us older folks in our 40s, 50s and upwards can probably spot who each of them are. Can you guess who they are? For the prompt for the AI, I also included "7 days to die zombie" as something to influence the visual result!
  3. @Zilox just a question about the percentages listed. Does your "Salvage operations" skill have any effect on that number? Or are your percentages completely independent of the effect of Salvage operations? If it has no effect, I'm thinking that maybe the first thing I should do (once I get a wrench) is go through the building and ensure that I'm able to get all the needed bits and pieces before investing days of time to work on everything else. Up till now I haven't touched the machinery at all as I've been waiting to get 5/5 points into Salvage operations, thinking I'd have to have the full 5/5 points before your percentages actually apply. Which would I prefer from a gameplay perspective? I love grind and I love hard work, so for me, I'd prefer to have to work hard to get the 5/5 Salvage Operations to be able to "enjoy" the benefits of those percentages you list. But ONLY if after all that work, it actually pays off and the likelihood of being able to complete the challenge becomes 100% possible. Because it would suck to work hard, only to end up never being able to finish the challenge after all. So I just realized yesterday that "The Brawler" perk would help with avoiding infections. "Punches to the head negate infection ability" Up till now I've either gone bladed or club. But I'm gonna start a fresh run and give brawling weapons a try! Will report back later with my findings to see if it actually did help!
  4. My tactic to getting started (when doing this in vanilla): Put points into Iron gut ASAP For the first days, loot only containers that can produce either food or water + books. Ignore all other loot boxes until you've gone through all the major food joints (ground floor, restaurant, penthouse suites etc) Once looted, make sure to put "an item inside". If you don't put an item inside, every time you run past, you'll end up resetting the respawn timer. Having an item inside protects it from resetting. Iron hatches in the stairwell are your friend! Avoid getting hit as much as you possibly can (easier said than done of course) - because every time you get hit and your body is trying to heal, it accelerates the consumption of food and water! Snowbee made a fantastic video about the topic.
  5. The issue with the pool is that part of it's bottom is constructed of non-standard cube frame shapes. For it to be fixed, would require the floor of the pool to be completely reshaped and reconstructed. Since the FunPimps will be updating how water works in the next big update, I think we should just wait and see if the new system "fixes" the issue. If the pool is fixed now, it will not look as cool and realistic, but would have to just have a flat boring bottom. Personally I've just been gathering the water with empty jars from the construction level below hehe.
  6. Awesome stuff, THANK YOU!
  7. Yeah judging from old videos of Dishong, it seems like the tower has changed quite a bit. Cheers for the response and looking forward to the fixes!
  8. Heya Zilox, Thank you so much for bringing the mod back to life. I've actually been streaming the mod these past couple of weeks on Twitch. Anyhow, a little bit of feedback. 1. As the mod is now, it is technically impossible to complete the challenge because there is no way to get an engine. As the mod describes, AC units should drop engines, however the problem is that not all AC units are created equal. So whilst the actual physical fully fledged AC unit (12992) Air Conditioner WILL drop engines, the problem is that the Dishong Tower does not actually have a single one of these. What the tower does have however, are the flat "embedded ones" (Vent Fan) & (Vent Fan, Double) - which I guess are not even proper AC units, merely vent fans. Those however, do not drop engines at all. 😕 Suggestion: Switch it so that Vent Fans and especially the Vent Fan Double give engines. Or if the idea of those flat vents being unable to physically hold an engine in them feels weird, find some other machine that would work lore-wise. For instance refrigerators and broken vending machines would feel quite logical. 2. In the notes it's described that "25% chance of battery from spotlights", however the tower does not have a single one of these. So it's not actually worth including that in the description as it will only confuse people and make them go searching for something they will never find. 3. There were no instructions in description on how to get the mod working in general. For seasoned veterans who have dealt with mods, it's probably self evident, but since I'm still pretty new to 7 days and dealing with mods, I didn't know what to do. After some googling I figured it out. So some kind of readme file in the zip + steps to get it working in the description would be nice! Otherwise, this mod is great fun. Thank you & the rest of your gang again for reviving it!
×
×
  • Create New...