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CodeShiinomiya_

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Posts posted by CodeShiinomiya_

  1. @Jugginator
    The program 7DaysToDie.exe version 2020.3.14.53691 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
     Process ID: 2b20
     Start Time: 01d869243d41012d
     Termination Time: 3
     Application Path: C:\XboxGames\7 Days To Die\Content\7DaysToDie.exe
     Report Id: ae4a9938-b750-4a17-bc9a-9096f3ceae1c
     Faulting package full name: TheFunPimps.7DaystoDiePC_0.2004.42.0_x64__yapmrbwff4apt
     Faulting package-relative application ID: Game
     Hang type: Unknown

     

     

    this is the most recent error recorded in the event viewer. Today I was playing and the same thing happened, it closed after 30min but there is no record of this day.

  2. let's start point by point.
    The crash happens while offline also, I do not think it is a problem of my pc because like my friend who has the same thing happens has a pc let's say a little good ryzen 5 5600x 16GB ram 6600xt, I have the same only I have a 3050. the crash starts exactly every 30min happens each and every one of the times we played, it is as if it were programmed to happen. is it a problem of the game or gamepass ?. Only thing i know is that it feels as if i rented the game on a cybercafe for 30 mins every time i want to play

     


  3. ------------------[2022-05-14 21:29:16] Log session started
    [2022-05-14 21:29:16] [0,0] SetSteamID( [A:1:0:0] )
    [2022-05-14 21:29:16] [0,0] Server says 0% of connections should be websockets, we rolled 95 - using UDP as default.
    [2022-05-14 21:29:16] CCMInterface::YieldingConnect -- no CMs cached locally, calling ISteamDirectory/GetCMList web api for launcher type 'gameserver'. . .
    [2022-05-14 21:29:16] IPv6 HTTP connectivity test (ipv6check-http.steamcontent.com / 0.0.0.0:80 (0.0.0.0:80)) - TIMEOUT
    [2022-05-14 21:29:16] IPv6 UDP connectivity test (ipv6check-udp.steamcontent.com) - FAILED, no addresses resolved
    [2022-05-14 21:29:17] CCMInterface::YieldingConnect -- got 100 CMs and 100 WebSocket CMS from ISteamDirectory/GetCMList.
    [2022-05-14 21:29:17] [1,2] Connect() starting connection (eNetQOSLevelMedium, 155.18933.246.6679:27017, UDP)
    [2022-05-14 21:29:18] [1,2] ConnectionCompleted() (155.133.246.6099:27017, UDP) local address (0.0.0900.0:58351)
    [2022-05-14 21:29:18] [1,2] RecvMsgClientLogOnResponse() : [A:1:1590553610900:20283] 'OK'
    [2022-05-14 21:58:13] [3,2] LogOff()
    [2022-05-14 21:58:13] [2,2] AsyncDisconnect( bDontWaitOnTCPShutdown: false )
    ---------------[2022-05-14 21:58:13] [2,2] Log session ended

    //30min and then crash//

    [2022-05-14 21:29:16] Inilializing System Manager
    [2022-05-14 21:29:16] Suspend inhibited
    [2022-05-14 21:58:13] Suspend inhibit released

  4. Hello, I´ve been playing coop lately and there´s a consistent bug where the game would crash every 30 mins after opening the server, the log file mentions a timeout event exactly when this happens. Investigating in forums I´ve realised you can fix this problem by forcing directx 10, but this is not possible here due to a problem with game pass, which rejects the directx10, and there´s no in-game option whatsoever. We have tried everything, disabling anti-cheat, toggling in-game settings, and nothing works out. The game is completely unplayable in this state.

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