Hi there!
Thanks for the mods! It really help.
There's so much stuff not natively accessible in survival.
I have a little question about Sam's building... Are you planing to implement the following "window store" series (creative id):
- broken (from 13452 to 13456)
- full (from 13457 to 13461)
- empty (from 13462 to 13466)
- bulletproof (from 13468 to 13472)
- traped (from 13551 to 13555)
- panes (13514, 13515)
I think it could really improve the possibilities of base building in survival with a somewhat unified feel.