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Error404

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  1. Idea is make new range weapon - Flamethrower. Mostly designed to pve. Range would be smaller then mastered shotgun. To all range weapon have advance of it. Small dmg per second to don't make it worth vs even 5 or 7 zombies but make it nice dmg over this count like for blood moon's, or walking horde's. Ammo - fuel mixed with rope or maybe even acid? Alternative for flamethrower could be a flamethrowing tower's which would quiet same but even less dmg as we could setup few of them to protect base. To the pvp, armor could reduce dmg (lore: as taking heat off, or just say that combustion is better to rotten/corrupted things like zombies then to normal people), but even without it should be not worth to use it at pvp but it's diffrent story would be for flamethrowing tower with could nicely defense our base if we setup up few of them But still they would have less range then rest of weapons like 2-3m only so could be easly destoyed but that will cost ammo, or some medicines cause of getting damaged like from rest of towers We already have flame effect in game so shouldn't be that hard to fix it to flame in cone. What's a point to do it? Make fuel much more utility right now in midde/late game we can create insane amount of fuel in day or two. Make new way to defence at blood mon's New way for players to have fun - Who doesn't like well burn meat.
  2. I mean its kill or be killed, so as many people say u have give 100% of u to survive, u cant go to army base in t-shirt and start punch them cause they will shot u in no time... ok in this case they will bite u 😁 But whst if u have a shot gun to make some head shots 😎 armor to be bullet(bite) proof and have a tactic that u can hit them but theyr cant reach u 🙃 Would u even bite a metal spoon 🤔 pretty much not recommend it
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