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  • 7day to die MP High ping and packetlost.


    Tonzza95
    • Version: A21.1 (B16)

    Game Version: A21.1 (B16)

    OS/Version: Windows 10 home

    CPU Model:  AMD Ryzen 9 5900x

    System Memory: 16GB ram

    GPU Model and VRAM: Asus Rog Strix 2080S oc

    Screen Resolution: 1920x1080

    Video Settings:High

    Game mode:MP Host

     

    Did you wipe old saves? Yes

     

    Did you start a new game? Yes

     

    Did you validate your files? Yes

     

    Are you using any mods? Yes

     

    EAC on or off? On

     

    Status: NEW

     

    Bug Description:

    The game works poorly for the friend and when the game runs slow for her due to the high Ping.He gets a lost package, which is why it takes 10-20 seconds to open the boxes and for me the game runs fine and without high ping. For some reason I don't have any ping when I check the player list and I see two cross lines
      for my Ping.

    Detailed steps to reproduce the bug:

    1)He joins the server

    2)After a few moments, the zombies she sees move differently than what I see myself

    3)When I kill a zombie myself, my friend sees that it is still alive and the zombies move in a strange way for him and for me they work normally. When he tries to shoot a zombie with a shotgun, it sounds to me like he's shooting a series with a shotgun and I see him sometimes standing still and moving and then he teleports away from me.

     

    Actual result: (description of what is occurring)

    she has game is slow due to high Ping and packet lost for 

    Expected result: (what you expect to occur)
    The high ping went away
    Link to Pastebin Output Log:https://pastebin.com/9XLv7GGi

    lataus.jpg


    User Feedback

    Recommended Comments

    Thank you for reporting.

    The ping changes depending on your real life distance from the game host location.  For example,  my ping is around 80 to 90 when I join our test server,  because I live very far from where the server is set up at.  There is no ping for you because you are the host.  

    Unfortunately,  some lag is to be expected for clients with higher ping,  and this is not considered a bug.

     

    The ping in the screenshot is not a bug,  but if it's taking 10 to 20 seconds to open containers,  there may be some other issues.  I did not see anything unusual in the posted log.  There may be something in your friend's log,  so please post that as well.

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    On 9/22/2023 at 12:54 AM, chikorina said:

    Thank you for reporting.

    The ping changes depending on your real life distance from the game host location.  For example,  my ping is around 80 to 90 when I join our test server,  because I live very far from where the server is set up at.  There is no ping for you because you are the host.  

    Unfortunately,  some lag is to be expected for clients with higher ping,  and this is not considered a bug.

     

    The ping in the screenshot is not a bug,  but if it's taking 10 to 20 seconds to open containers,  there may be some other issues.  I did not see anything unusual in the posted log.  There may be something in your friend's log,  so please post that as well.

    the friend's file is in its entirety in these links
    https://pastebin.com/UTgN8EGQ
    https://pastebin.com/S9TzLrpS
    https://pastebin.com/1bvpSQgB
    https://pastebin.com/wZv74qKZ
    https://pastebin.com/jRdx0FFV
    https://pastebin.com/J9nun6uc
    https://pastebin.com/RfaUktAQ

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    Thank you for the logs.  

    I see that there are many "Origin player ray fail" warnings in your friend's logs.  Lately,  a bug with the drone is causing this issue,  but I see that you have no drones on your server.

    Please try setting the network workaround in your general options to true and see if that changes anything. 

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    14 hours ago, chikorina said:

    Thank you for the logs.  

    I see that there are many "Origin player ray fail" warnings in your friend's logs.  Lately,  a bug with the drone is causing this issue,  but I see that you have no drones on your server.

    Please try setting the network workaround in your general options to true and see if that changes anything. 

     

    2023-09-26.png

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    Please try adding the command line argument "-debugpackages".  This will create a separate log named netpackages in your logs.  Hopefully that will contain new information.

    Also,  are there any issues when your friend is the host?

    command line.jpg

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    On 9/27/2023 at 12:23 AM, chikorina said:

    Please try adding the command line argument "-debugpackages".  This will create a separate log named netpackages in your logs.  Hopefully that will contain new information.

    Also,  are there any issues when your friend is the host?

    command line.jpg

     

    Just now, Tonzza95 said:

     

    When I'm in a friend's game, a zombie can hit me from 5 meters away.

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