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  • When Armor Critical Resistance is Less Than 12%, There are Instances of Stun or Bleeding from the First Hit When Attacked with a Debuff


    namamono
    • Version: A21 b317

    log: https://pastebin.com/fabKE89f

     

    Game Version: (A21 b317)

    OS/Version: (Windows)

    CPU Model: AMD Ryzen 5 3500 6-Core Processor  (cores: 6)

    System Memory: (16 GB)

    GPU Model and VRAM: NVIDIA GeForce GTX 1660 SUPER (5992 MB)

    Screen Resolution: (1920x1080)

    Video Settings: (Medium)

    Game mode: (SP)

     

    Did you wipe old saves? (Yes)

     

    Did you start a new game? (Yes)

     

    Did you validate your files? (Yes)

     

    Are you using any mods? (No)

     

    EAC on or off? (on)

     

    Status: NEW

     

    Bug Description: Since A19, whether or not a debuff is received from an attack is determined by armor critical resistance. However, in A19 and A20, the first attack only reduces the internal armor critical resistance value by -12%, with no debuff occurring. A debuff may occur when the second hit is received within 15 seconds, with the armor critical resistance being reduced by -19%. A21 seems to have the same specification as A19 and A20, but immediately after a player starts the game, when they do not wear armor, or when the armor critical resistance from the armor is less than 12%, there are times when bleeding and stun occur from a single attack. Particularly, stuns can lead to concussions or infections, forcing players to suddenly search for medicines, or making them easily thirsty due to painkillers, which seems to greatly increase the difficulty for players playing A21. I wasn't sure whether this was a bug or a feature, but I decided to report it.


    Detailed steps to reproduce the bug:
    1)Start the game
    2)Receive an attack from a zombie without wearing armor
    T3)here are times when bleeding or stun occurs in a single blow. If stunned, there can be complications such as a concussion or infection


    Actual result: A debuff occurs in a single blow


    Expected result: If the armor critical resistance is 0% or more, as in A20, the first hit does not cause a debuff


    User Feedback

    Recommended Comments

    Thank you for reporting.

    Yes,  the critical buffs applied on hits are still being worked on.  We are aware of the issue,  and it's on the list.  Multiple critical buffs being applied on one hit is not intended.

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    Just a quick note.

    I recently received arm fracture, leg fracture, concussion, infection, bleeding, abrasion, and weakness all in one hit while wearing armor lol.

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