Summary: (a short description of the bug)
The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.
Game Version: A21.2 b37
Platform: PC
OS/Version: Windows
CPU Model: 12th Gen Intel(R) Core(TM) i7-12700K 3.61 GHz
System Memory: 32 GB
GPU Model and VRAM: nVidia GeForce RTX 3060
Screen Resolution: 3440 x 1440
Video Settings: High
Game mode: SP
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Yes - The POI Mod I Develop.
EAC on or off? On
Status: NEW
Bug Description:
The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.
Tiny World, Oldwest can have 2-3 Tiles
Small World, Oldwest can have 2-3 Tiles
Medium World, Oldwest can have 1-2 Tiles
Large World, Oldwest can have 2-3 Tiles
Shouldn't the Medium World Oldwest have 2-3 Tiles too?
Detailed steps to reproduce the bug:
1) Edit rwgmixer.xml and examine the values
2)
3)
Actual result: (description of what is occurring)
The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.
Expected result: (what you expect to occur)
The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.
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