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  • rwgmixer.xml - vanilla oldwest config


    zztong
    • Version: A21.2 b37

    Summary: (a short description of the bug)

    The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.

     

    Game Version: A21.2 b37
    Platform: PC
    OS/Version: Windows
    CPU Model: 12th Gen Intel(R) Core(TM) i7-12700K   3.61 GHz
    System Memory: 32 GB
    GPU Model and VRAM: nVidia GeForce RTX 3060
    Screen Resolution: 3440 x 1440
    Video Settings: High
    Game mode: SP

    Did you wipe old saves? Yes
    Did you start a new game? Yes
    Did you validate your files? Yes
    Are you using any mods? Yes - The POI Mod I Develop.
    EAC on or off? On

    Status: NEW

    Bug Description:

    The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.

     

    Tiny World, Oldwest can have 2-3 Tiles

    Small World, Oldwest can have 2-3 Tiles

    Medium World, Oldwest can have 1-2 Tiles

    Large World, Oldwest can have 2-3 Tiles

     

    Shouldn't the Medium World Oldwest have 2-3 Tiles too?

     

    Detailed steps to reproduce the bug:

    1) Edit rwgmixer.xml and examine the values
    2)
    3)

    Actual result: (description of what is occurring)

    The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.

     

    Expected result: (what you expect to occur)

    The vanilla configuration of the Medium World oldwest settlement has 1-2 tiles, but it is 2-3 tiles for all of the other world sizes.


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