Summary: gamestage.xml wandering horde section has inconsistent progression of wanderingHordeStageGS at gamestage 36
Game Version: A21 b324
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Custom: https://imgur.com/a/mP1vSrT
Game mode: SP
Did you wipe old saves? Wiped 6/12 on A21 b313
Did you start a new game? Created 6/29 on A21 b324
Did you validate your files? Validated files 6/29 on A21 b324
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Open gamestage.xml
2) Scroll down until you see
<spawner name="WanderingHorde">
3) Look at gamestage 35, 36 and 42
Actual result:
Gamestage 35 it pulls from spawngroup wanderingHordeStageGS58
Gamestage 36 it pulls from spawngroup wanderingHordeStageGS70 (skipped wanderingHordeStage64)
Gamestage 42 it pulls from spawngroup wanderingHordeStageGS64 (Decreased wanderingHordeStage from 70 to 64)
<gamestage stage="35"> <spawn group="wanderingHordeStageGS58" num="09" maxAlive="30" duration="09"/> </gamestage> <gamestage stage="36"> <spawn group="wanderingHordeStageGS70" num="08" maxAlive="30" duration="09"/> </gamestage> <-- snipped feral and animal wandering hordes groups for brevity --> <gamestage stage="42"> <spawn group="wanderingHordeStageGS64" num="11" maxAlive="30" duration="09"/> </gamestage> <gamestage stage="43"> <spawn group="wanderingHordeStageGS76" num="09" maxAlive="30" duration="09"/> </gamestage>
Expected result: I think gamestage 36 and 42 need to be swapped, 36 should use wanderingHordeStageGS64 and 42 needs to be wanderingHordeStageGS70
(Log files not applicable since you aren't starting a game)
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now