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  • Unable to loot after blowing up gun safe


    NekoPawtato
    • Version: A21.1 b15

    Summary: "E" key was not working after trying to interact with gun safe. I had previously blew it up using timed charges but I may have done too much damage that it immediately skipped the lootable phase. This originally happened on the public TFP test server and I was able to reproduce in SP, however I didn't grab a clip of the SP session as I was in a rush and closed the game to leave, and I was not able to reproduce again after that time. My logs while playing on server didn't show any errors but my SP did show an NRE. I think this may be a tricky timing issue.


    Game Version: A21.1 b15
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: SP as well as MP client on dedi server


    Did you wipe old saves? Wiped 6/12 on A21 b313
    Did you start a new game? Created 6/29 on A21 b324
    Did you validate your files? Validated files 6/29 on A21 b324
    Are you using any mods? No
    EAC on or off? On


    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:
    1) Have 4 points in Demolitions Expert and go to Red Mesa Compound's final loot room or locate another POI with a gun safe
    2) Place 2 timed charges on the gun safe
    3) Quickly try to loot gun safe after blowing it up


    Actual result: If you watch clip, for some odd reason it briefly says "Search Black Gun Safe, Open (Untouched)" before quickly saying "Empty Black Gun Safe, Open". I believe normally it should say "Search Gun Safe (Untouched)"

    After that I was not able to hit E and open any containers, even newly placed one that I crafted. I had to log out then back in

    Another odd thing is sometimes when I try to repro, it usually takes 3 timed charges to get to the unlootable phase, so not sure if there's randomness involved here since in my video it only took 2
    video:


    Expected result: Should be able to interact with containers


    Link to Pastebin Output Log (both MP and SP were done in same session): https://pastebin.com/WQv4ciXm

    NRE present in SP at line 2266


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