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  • Infection sometimes goes down when being hit


    NekoPawtato
    • Version: A21.1 b16

    Summary: Infection can sometimes go down instead of going up when being attacked by zombies (observed on an MP dedi server). I did not see it happen when I tried on a SP game.


    Game Version: A21.1 b16
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: MP client on Dedi server


    Did you wipe old saves? Wiped on A21 b313
    Did you start a new game? Created on A21.1 b16
    Did you validate your files? Validated files on A21 b324
    Are you using any mods? No
    EAC on or off? On


    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:
    1) Get infected
    2) Let some zombies hit you
    3) Observe infection %


    Actual result: Sometimes the number goes up then back down

    I have two examples in the video below.

    Example 1: 1.6 > 2.6 > 2.7 > 1.7

    Example 2: 4.0 > 5.0 > 4.1
    video:


    Expected result: Infection % should not decrease if the player is not taking medicine


    Link to Pastebin Output Log: Client logs on TFP public test server: https://pastebin.com/Sqc53eyV


    User Feedback

    Recommended Comments

    Dedicated servers always had some issues with value synchronization (never played p2p on high ping so dunno if its just dedi thing).

    Its easy to never get tired on dedicated server if you have a high ping (100-200; you can go higher but after a certain point it becomes harder to maintain because of it).

     

    For example, if you spend stamina with any melee for about half ping value before you reach stamina regeneration tick, you spend your stamina on client, but server packet quickly replaces it with fresh value (so, you can go like 60-swing-20-regenerate 1 tick of stamina-65 instead of 60-swing-20-regenerate 1 tick of stamina-25)

    AFAIK it works with about everything.

    Im saying "half ping" because ping, by definition, is time to get to destination and back.

     

    Its a very handy bug if you master it.

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