Summary: I am suffering repeated crashes when I attempt to use the beta test. The game crashes when I enter or come too close to seemingly random POIs (usually traders), additionally, textures for non-natural materials refuse to load past distances (in game) of about 20 meters, Buildings show up bright purple trees and rocks seem fine. textures "pop-in" once I get reasonably close to the buildings with the glitch.
most recent crash report: https://pastebin.com/zAjPdaEA
(I have 12 more documents in the logs dated today if you'd like them)
Game Version: (A21 b313)
OS/Version: (Windows)
CPU Model: AMD Ryzen 5 5600X 6-Core Processor 3.70 GHz
System Memory: (32 GB)
GPU Model and VRAM: (nVidia GeForce RTX 3060)
Screen Resolution: (3840x2160)(using a 4k LG TV as a monitor)
Video Settings: (run at all setting levels FPS range from 50 to 244)
Game mode: (SP, MP Host)
Did you wipe old saves? (Yes)
Did you start a new game? (Yes)
Did you validate your files? (Yes)
Are you using any mods? (No)
EAC on or off? (both)
Status: NEW
Bug Description: spontaneous crashing
Detailed steps to reproduce the bug:
1)RWG, either in the world previewer or just by random seed in the new game menu
2)complete initial quests proceed to trader
3)crash occurs at trader, on the way to trader as player passes a POI, or just after leaving trader.
Actual result: game crashes
Expected result: game runs smoothly
I have updated my GPU drivers
deleted all old world and save data
full uninstall and reinstall (twice)
tried switching to minimum graphical mode (went from ~50 FPS to ~244 still crashed as I entered proximity to a wilderness POI)
tried running it thru mod-launcher
tried running it with EAC turned on AND off
restarted steam
restarted my computer
installed on a different drive (was running it off a conventional HDD tried an SSD, got a DIFERENT ERROR and game refused to even go to home menu work due to some kind of launcher.log error)
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