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  • Character "hops" instead of jumping


    FranticDan
    • Version: A21.2 (b37)

    Summary: (Character hops instead of jumps)
     

    Game Version: (A21.2 b37)

    OS/Version: (Windows)

    System Memory: (16 GB)

    Screen Resolution: (1920x1080)

    Video Settings: (Custom)

    Game mode: (SP)

     

    Did you wipe old saves? (No)

     

    Did you start a new game? (Yes)

     

    Did you validate your files? (Yes)

     

    Are you using any mods? (Yes)

     

    EAC on or off? (Off)

     

    Bug Description: Every once in awhile when attempting to jump, the character will be a little hop instead, even if parkour 2 or 4 is learned, which costs the stamina of a jump and can be a death sentence when it happens while in combat. (Watch video provided at 25% speed to see.)

     

     

    Actual result: Character gets off the ground slightly or even just stays planted on the ground instead of jumping. This can happen anywhere including on flat ground.

     

    Expected result: The expectation is for the character to do a full jump when pressing the jump key

    Link to video: https://www.twitch.tv/frantic_dan/clip/ObedientStupidBaguetteSpicyBoy-objsQ6Q2YB5VYp8R


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    Thank you for reporting. I may have found a somewhat sporadic repro for this and have written a ticket for it. Let us know if you happen to come across any additional details that could help us narrow down the issue.

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    14 minutes ago, NekoPawtato said:

    Thank you for reporting. I may have found a somewhat sporadic repro for this and have written a ticket for it. Let us know if you happen to come across any additional details that could help us narrow down the issue.

    The only thing I can think of that could be causing this, is the game might think the character is going up a block and so the jump stops going higher.

    Example: If you max out parkour, you can jump 3 metres high, however, if you try to jump over a 1 metre block while moving forward while touching the block, you'll jump exactly 1 metre to reach the top of the block and then run over the top of the block without ever jumping higher than the 1 metre.

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