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  • Loot containers no longer randomize open/close state for a given instance of a POI


    NekoPawtato

    Summary: It seems as of A20, the random loot containers in a given POI will always be the same lootable/unlootable state (ex: a lootable bookshelf at a specific POI will always be lootable at that particular location no matter how many times you reset that POI with a quest).

     

    Game Version: Alpha 20.3 b3

    Platform: PC

    OS/Version: Windows 10

    CPU Model: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz

    System Memory: 8GB

    GPU Model and VRAM: AMD Radeon R9 M275X (4075MB?)

    Screen Resolution: 1280x720

    Video Settings: Potato (Lowest)

    Game mode: SP

     

    Did you wipe old saves? Not since A20.0

    Did you start a new game? Yes

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? On

     

    Status: NEW

     

    Bug Description:

     

    Detailed steps to reproduce the bug:

     

    1) Go to a POI (ex: house_old_bungalow_10)

    2) Observe which containers are lootable (ex: cabinets, bookshelves, drawers) -- you can just focus on one specific container (ex: the night stand on the roof)

    3) Give yourself a quest for that location (ex: givequest test_fetch command in console)

    4) Start the quest

    5) Check that container again

    6) Abandon quest and repeat steps 3-5 as necessary

     

    Actual result: Whatever the state of that container was initially, it will always be that state when you reset the POI

    I saw that the night stand random helper states that 65% of the time it will be empty, 35% of the time it will be lootable

    NzCuCrV.jpg

     

    However, I went to house_old_bungalow_10 in the forest biome and checked the night stand, I reset it 10 times, every time it was open

    8DN0ZzQ.jpg

    I went to a different house_old_bungalow_10, this time in the forest. I reset it 10 times, every time it was closed.

    MSRmJTf.jpg

     

    Expected result: The container states should be randomized

    I watched a video from A19 which had this behavior

     

    18:36 -- before starting the quest, the drawer was open
    28:58 -- after starting the quest, the drawer was lootable

     

    20:30 -- before starting the quest, bookshelf was lootable
    25:10 -- after starting the quest, the bookshelf had no books

     


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    Sorry wrong timestamp for one of them, it should be:

     

    18:36 -- before starting the quest, the drawer was open
    23:58 -- after starting the quest, the drawer was lootable

     

    20:30 -- before starting the quest, bookshelf was lootable
    25:10 -- after starting the quest, the bookshelf had no books

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