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  • ArgumentOutOfRangeException after killing wandering zombie


    wicker

    Summary: ArgumentOutOfRangeException after killing wandering zombie

     

    Game Version: A20.1b6

    Platform: PC

    OS/Version: Windows

    CPU Model: i7-6700k

    System Memory: 32Gb

    GPU Model and VRAM: nVidia GTX 980

    Screen Resolution: 3440 x 1440

    Video Settings: Medium

    Game mode: SP

     

    Did you wipe old saves? Yes (before A20)

    Did you start a new game? Yes

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? on

     

    Status: NEW

     

    Bug Description:
    I was heading to a quest start marker and killed a wandering zombie. Immediately after its death the debug console popped up and displayed an ArgumentOutOfRangeException message. The game continued running but I manually exited after dismissing the debug console. The log shows a short stack trace in WorldBlockTicker.tickChunkRandom()


    OUTPUT LOG ====> https://pastebin.com/eTMJV4t1

     

    Detailed steps to reproduce the bug:
    This has never happened before, and I do not have steps to reproduce.

     


    User Feedback

    Recommended Comments

    Hi wicker, thank you for your continued reports in the experimental process. I've not come across this issue personally, but I'll check with the team. In the meantime, keep your eyes peeled and see if you can get a reproduction. Thank you!

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