Summary: Game will crash at start up, only being open for less than a second. After the application crashes Unity Crash Handler 64 runs briefly. Game was working on A20 b21EXP Patch and game will load on Alpha 19. Sorry if any of this isn't helpful, I'm just posting what I know from what I can see.
Game Version: A20 B233
Platform: PC
OS/Version: Windows 10
CPU Model: AMD Ryzen 9 3900X 12 Core Processor
System Memory: 16 GB
GPU Model: NVidia GeForce RTX 2070
Screen Resolution: 1920 x 1080
Video Settings: High / Custom
Did you wipe old saves? (No)
Did you validate your files? (Yes)
Are you using any mods? (No)
EAC tried both on and off
Data collected from %USERPROFILE%\AppData\LocalLow\The Fun Pimps\7 Days To Die
Text document : Player
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
Vendor:
VRAM: 8031 MB
Driver: 27.21.14.5671
Begin MonoManager ReloadAssembly
- Completed reload, in 0.091 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.710600 ms
2021-12-19T23:21:08 0.014 INF [Platform] Init
2021-12-19T23:21:08 0.058 INF [Platform] Using native platform: Steam
2021-12-19T23:21:08 0.059 INF [Platform] Using cross platform: EOS
2021-12-19T23:21:08 0.060 INF [Platform] Using server platform: Steam
2021-12-19T23:21:08 0.060 INF [Platform] Initializing Steam
2021-12-19T23:21:08 0.063 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2021-12-19T23:21:09 0.245 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-19T23:21:09 0.352 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-19T23:21:09 0.362 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-19T23:21:09 0.362 INF [Platform] Initializing EOS
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
2021-12-19T23:21:09 0.394 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
2021-12-19T23:21:09 0.400 EXC EOSSDK-Win64-Shipping
at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <6d9fad2f323749fcbd758a10c4a82b52>:0
at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <e905376b19ea4fabb0377334749ef142>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean)
Platform.EOS.Api:InitClientApis()
Platform.EOS.Api:Init(IPlatform)
Platform.AbsPlatform:Init()
Platform.PlatformManager:Init()
SplashScreenScript:Awake()
2021-12-19T23:21:09 0.401 INF [EOS] Initialize: NotFound
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
2021-12-19T23:21:09 0.409 ERR Error while initializing platform code, shutting down.
2021-12-19T23:21:09 0.409 EXC EOSSDK-Win64-Shipping
at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <6d9fad2f323749fcbd758a10c4a82b52>:0
at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <e905376b19ea4fabb0377334749ef142>:0
at Platform.EOS.Api.InitClientApis () [0x0000a] in <e905376b19ea4fabb0377334749ef142>:0
at Platform.EOS.Api.Init (Platform.IPlatform _owner) [0x00007] in <e905376b19ea4fabb0377334749ef142>:0
at Platform.AbsPlatform.Init () [0x00045] in <e905376b19ea4fabb0377334749ef142>:0
at Platform.PlatformManager.Init () [0x000c7] in <e905376b19ea4fabb0377334749ef142>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Platform.PlatformManager:Init()
SplashScreenScript:Awake()
2021-12-19T23:21:09 0.546 INF Localization language: english
2021-12-19T23:21:09 0.568 INF Texture quality is set to 1
2021-12-19T23:21:09 0.569 INF Precaching...
2021-12-19T23:21:09 0.569 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-19T23:21:09 0.627 INF [EAC] Not loading, not started from launcher
Setting up 12 worker threads for Enlighten.
Thread -> id: 20fc -> priority: 1
Thread -> id: 2b38 -> priority: 1
Thread -> id: 28e4 -> priority: 1
Thread -> id: 1b18 -> priority: 1
Thread -> id: 3a4c -> priority: 1
Thread -> id: 24c4 -> priority: 1
Thread -> id: 2b90 -> priority: 1
Thread -> id: 37cc -> priority: 1
Thread -> id: 78c -> priority: 1
Thread -> id: 1d3c -> priority: 1
Thread -> id: 3718 -> priority: 1
Thread -> id: 35fc -> priority: 1
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