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  • A20 Crash on launch (macOS ARM64)


    mgrimesd

    Does not make it to TFP logo -- simply black screen, busy cursor (spinning wheel of death) and crash report.

    Crash report follows:

    -----

     

    -------------------------------------
    Translated Report (Full Report Below)
    -------------------------------------

    Process:               7 Days To Die [1219]
    Path:                  /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/MacOS/7 Days To Die
    Identifier:            unity.The Fun Pimps.7 Days To Die
    Version:               1.0 (0)
    Code Type:             ARM-64 (Native)
    Parent Process:        launchd [1]
    User ID:               501

    Date/Time:             2021-12-06 12:37:45.7083 -0800
    OS Version:            macOS 12.0.1 (21A559)
    Report Version:        12
    Anonymous UUID:        6F2A2D0A-8565-845F-170E-642E1D2251F7


    Time Awake Since Boot: 1400 seconds

    System Integrity Protection: enabled

    Crashed Thread:        0  tid_103  Dispatch queue: com.apple.main-thread

    Exception Type:        EXC_CRASH (SIGBUS)
    Exception Codes:       0x0000000000000000, 0x0000000000000000
    Exception Note:        EXC_CORPSE_NOTIFY

    Termination Reason:    Namespace SIGNAL, Code 10 Bus error: 10
    Terminating Process:   7 Days To Die [1219]

    Thread 0 Crashed:: tid_103 Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib                   0x1c70d10c0 __psynch_cvwait + 8
    1   libsystem_pthread.dylib                  0x1c7109ae0 _pthread_cond_wait + 1272
    2   libmonobdwgc-2.0.dylib                   0x1180bfce4 0x117edc000 + 1981668
    3   libmonobdwgc-2.0.dylib                   0x1180b7f4c 0x117edc000 + 1949516
    4   libmonobdwgc-2.0.dylib                   0x1180b7d54 0x117edc000 + 1949012
    5   libmonobdwgc-2.0.dylib                   0x1180c90b8 0x117edc000 + 2019512
    6   libmonobdwgc-2.0.dylib                   0x1180b202c 0x117edc000 + 1925164
    7   libmonobdwgc-2.0.dylib                   0x1180b1ee4 0x117edc000 + 1924836
    8   libmonobdwgc-2.0.dylib                   0x117fe6444 mono_runtime_cleanup + 16
    9   libmonobdwgc-2.0.dylib                   0x117eee10c 0x117edc000 + 73996
    10  UnityPlayer.dylib                        0x108768740 0x108024000 + 7620416
    11  UnityPlayer.dylib                        0x10860f1fc 0x108024000 + 6205948
    12  UnityPlayer.dylib                        0x108d66330 0x108024000 + 13902640
    13  Foundation                               0x1c80ee42c __NSFireTimer + 104
    14  CoreFoundation                           0x1c71ef3c8 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32
    15  CoreFoundation                           0x1c71eefc4 __CFRunLoopDoTimer + 1076
    16  CoreFoundation                           0x1c71eea50 __CFRunLoopDoTimers + 392
    17  CoreFoundation                           0x1c71d35cc __CFRunLoopRun + 1944
    18  CoreFoundation                           0x1c71d2694 CFRunLoopRunSpecific + 600
    19  HIToolbox                                0x1cfd48990 RunCurrentEventLoopInMode + 292
    20  HIToolbox                                0x1cfd4861c ReceiveNextEventCommon + 320
    21  HIToolbox                                0x1cfd484c4 _BlockUntilNextEventMatchingListInModeWithFilter + 72
    22  AppKit                                   0x1c9d27aec _DPSNextEvent + 844
    23  AppKit                                   0x1c9d26390 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1332
    24  AppKit                                   0x1c9d183b0 -[NSApplication run] + 596
    25  AppKit                                   0x1c9ce9a84 NSApplicationMain + 1064
    26  UnityPlayer.dylib                        0x108d6766c PlayerMain(int, char const**) + 848
    27  dyld                                     0x104cf50f4 start + 520

    Thread 1:: Finalizer
    0   libmonobdwgc-2.0.dylib                   0x1180bb4a4 0x117edc000 + 1963172
    1   libmonobdwgc-2.0.dylib                   0x1180bb1e0 0x117edc000 + 1962464
    2   libmonobdwgc-2.0.dylib                   0x1180b92ac 0x117edc000 + 1954476
    3   libmonobdwgc-2.0.dylib                   0x1180b91c4 mono_code_manager_destroy + 32
    4   libmonobdwgc-2.0.dylib                   0x117eed7a0 0x117edc000 + 71584
    5   libmonobdwgc-2.0.dylib                   0x11805c440 0x117edc000 + 1573952
    6   libmonobdwgc-2.0.dylib                   0x1180b0d80 0x117edc000 + 1920384
    7   libmonobdwgc-2.0.dylib                   0x1180e5bd4 GC_invoke_finalizers + 152
    8   libmonobdwgc-2.0.dylib                   0x1180b262c 0x117edc000 + 1926700
    9   libmonobdwgc-2.0.dylib                   0x11807ce4c 0x117edc000 + 1707596
    10  libmonobdwgc-2.0.dylib                   0x11807ccf0 0x117edc000 + 1707248
    11  libmonobdwgc-2.0.dylib                   0x1180ee1f0 GC_inner_start_routine + 96
    12  libmonobdwgc-2.0.dylib                   0x1180ee174 GC_start_routine + 36
    13  libsystem_pthread.dylib                  0x1c71094ec _pthread_start + 148
    14  libsystem_pthread.dylib                  0x1c71042d0 thread_start + 8

    Thread 2:: AMCP Logging Spool
    0   libsystem_kernel.dylib                   0x1c70cd990 semaphore_wait_trap + 8
    1   caulk                                    0x1cfabd8ac caulk::mach::semaphore::wait_or_error() + 28
    2   caulk                                    0x1cfaa065c caulk::concurrent::details::worker_thread::run() + 56
    3   caulk                                    0x1cfaa027c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 96
    4   libsystem_pthread.dylib                  0x1c71094ec _pthread_start + 148
    5   libsystem_pthread.dylib                  0x1c71042d0 thread_start + 8

    Thread 3:
    0   libsystem_pthread.dylib                  0x1c71042bc start_wqthread + 0

    Thread 4:: com.apple.NSEventThread
    0   libsystem_kernel.dylib                   0x1c70cd954 mach_msg_trap + 8
    1   libsystem_kernel.dylib                   0x1c70cdd00 mach_msg + 76
    2   CoreFoundation                           0x1c71d4e38 __CFRunLoopServiceMachPort + 372
    3   CoreFoundation                           0x1c71d32f0 __CFRunLoopRun + 1212
    4   CoreFoundation                           0x1c71d2694 CFRunLoopRunSpecific + 600
    5   AppKit                                   0x1c9e94c24 _NSEventThread + 196
    6   libsystem_pthread.dylib                  0x1c71094ec _pthread_start + 148
    7   libsystem_pthread.dylib                  0x1c71042d0 thread_start + 8


    Thread 0 crashed with ARM Thread State (64-bit):
        x0: 0x0000000000000104   x1: 0x0000000000000000   x2: 0x0000000000000000   x3: 0x0000000000000000
        x4: 0x0000000000000000   x5: 0x00000000000000a0   x6: 0x0000000000000000   x7: 0x0000000005f5e100
        x8: 0x0000000000000100   x9: 0x0000000000000001  x10: 0x00000001181ba948  x11: 0x0000000000000002
       x12: 0x0000000000000000  x13: 0x0000000000000000  x14: 0x0000000000000000  x15: 0x0000000000000001
       x16: 0x0000000000000131  x17: 0x00000002214ef4e8  x18: 0x000000013964b940  x19: 0x00000001181ba930
       x20: 0x000000016b1b0148  x21: 0x0000000000000001  x22: 0x0000000005f5e100  x23: 0x0000000000000000
       x24: 0x0000000000000000  x25: 0x0000000000000001  x26: 0x0000000000000100  x27: 0x00000001181ba930
       x28: 0x000000021fde8000   fp: 0x000000016b1b00a0   lr: 0x00000001c7109ae0
        sp: 0x000000016b1b0010   pc: 0x00000001c70d10c0 cpsr: 0xa0000000
       far: 0x000000016af63f10  esr: 0x56000080  Address size fault

    Binary Images:
           0x1c70cc000 -        0x1c7101fff libsystem_kernel.dylib (*) <c8524c02-b14f-30bd-a228-c44b4a448e68> /usr/lib/system/libsystem_kernel.dylib
           0x1c7102000 -        0x1c710efff libsystem_pthread.dylib (*) <4786e19a-9312-38e6-80ef-9c1394548118> /usr/lib/system/libsystem_pthread.dylib
           0x117edc000 -        0x1181a7fff libmonobdwgc-2.0.dylib (*) <55f9abae-7cb8-3f6d-9f29-a6ee17644276> /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/Frameworks/libmonobdwgc-2.0.dylib
           0x108024000 -        0x1095e3fff UnityPlayer.dylib (*) <062e1a4f-aaed-3e9d-8275-c0087af07504> /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/Frameworks/UnityPlayer.dylib
           0x1c8047000 -        0x1c8434fff com.apple.Foundation (6.9) <de039f1b-ffe5-3644-a8cf-7ba52c32cd73> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
           0x1c7150000 -        0x1c7693fff com.apple.CoreFoundation (6.9) <b2ff96d0-ae99-31ef-9014-fc9964b4f3e0> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
           0x1cfd18000 -        0x1d0047fff com.apple.HIToolbox (2.1.1) <98ea191e-b6f8-3036-b267-eeadb5f03c7d> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
           0x1c9ce6000 -        0x1cab97fff com.apple.AppKit (6.9) <518f4e68-c324-320f-9d7f-85c224eae972> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
           0x104cf0000 -        0x104d4ffff dyld (*) <86a8ba48-8bb4-3b30-9cda-051f73c74f44> /usr/lib/dyld
           0x1cfa9e000 -        0x1cfac5fff com.apple.audio.caulk (1.0) <c8b77e54-af14-37e1-8a72-6437f54c6fd1> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk

    External Modification Summary:
      Calls made by other processes targeting this process:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0
      Calls made by this process:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0
      Calls made by all processes on this machine:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0

    VM Region Summary:
    ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)
    Writable regions: Total=1.6G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.6G(100%)

                                    VIRTUAL   REGION 
    REGION TYPE                        SIZE    COUNT (non-coalesced) 
    ===========                     =======  ======= 
    Accelerate framework               256K        2 
    Activity Tracing                   256K        1 
    CG backing stores                 4032K        4 
    CG image                            96K        4 
    ColorSync                          528K       26 
    CoreAnimation                      208K       11 
    CoreGraphics                        32K        2 
    CoreUI image data                  864K        7 
    Foundation                          16K        1 
    Kernel Alloc Once                   32K        1 
    MALLOC                           324.3M       55 
    MALLOC guard page                  192K        9 
    MALLOC_MEDIUM (reserved)         696.0M        6         reserved VM address space (unallocated)
    MALLOC_NANO (reserved)           384.0M        1         reserved VM address space (unallocated)
    STACK GUARD                       56.1M        5 
    Stack                             11.6M        5 
    VM_ALLOCATE                        1.2G       92 
    VM_ALLOCATE (reserved)            3072K        3         reserved VM address space (unallocated)
    __AUTH                            2496K      298 
    __AUTH_CONST                      18.9M      480 
    __DATA                            17.9M      470 
    __DATA_CONST                      17.8M      488 
    __DATA_DIRTY                      1706K      204 
    __FONT_DATA                          4K        1 
    __LINKEDIT                       571.9M        7 
    __OBJC_CONST                      3363K      263 
    __OBJC_RO                         81.8M        1 
    __OBJC_RW                         3088K        1 
    __TEXT                           483.4M      506 
    __UNICODE                          588K        1 
    dyld private memory               1024K        1 
    mapped file                      186.9M       39 
    shared memory                      848K       13 
    ===========                     =======  ======= 
    TOTAL                              4.0G     3008 
    TOTAL, minus reserved VM space     2.9G     3008 

    -----------
    Full Report
    -----------

    {"app_name":"7 Days To Die","timestamp":"2021-12-06 12:37:45.00 -0800","app_version":"1.0","slice_uuid":"def4dd2f-8142-39d2-8bd8-beb64bacc720","build_version":"0","platform":1,"bundleID":"unity.The Fun Pimps.7 Days To Die","share_with_app_devs":1,"is_first_party":0,"bug_type":"309","os_version":"macOS 12.0.1 (21A559)","incident_id":"D53B3CDE-8F0A-4024-8862-010C9C7DBA5F","name":"7 Days To Die"}
    {
      "uptime" : 1400,
      "procLaunch" : "2021-12-06 12:36:31.9794 -0800",
      "procRole" : "Foreground",
      "version" : 2,
      "userID" : 501,
      "deployVersion" : 210,
      "modelCode" : "MacBookPro18,2",
      "procStartAbsTime" : 33390195160,
      "coalitionID" : 1297,
      "osVersion" : {
        "train" : "macOS 12.0.1",
        "build" : "21A559",
        "releaseType" : "User"
      },
      "captureTime" : "2021-12-06 12:37:45.7083 -0800",
      "incident" : "D53B3CDE-8F0A-4024-8862-010C9C7DBA5F",
      "bug_type" : "309",
      "pid" : 1219,
      "procExitAbsTime" : 35158860438,
      "translated" : false,
      "cpuType" : "ARM-64",
      "procName" : "7 Days To Die",
      "procPath" : "\/Users\/USER\/Library\/Application Support\/Steam\/*\/7DaysToDie.app\/Contents\/MacOS\/7 Days To Die",
      "bundleInfo" : {"CFBundleShortVersionString":"1.0","CFBundleVersion":"0","CFBundleIdentifier":"unity.The Fun Pimps.7 Days To Die"},
      "storeInfo" : {"deviceIdentifierForVendor":"6F71AFB9-461C-5AFB-8983-28B87EF8F2BE","thirdParty":true},
      "parentProc" : "launchd",
      "parentPid" : 1,
      "coalitionName" : "unity.The Fun Pimps.7 Days To Die",
      "crashReporterKey" : "6F2A2D0A-8565-845F-170E-642E1D2251F7",
      "sip" : "enabled",
      "isCorpse" : 1,
      "exception" : {"codes":"0x0000000000000000, 0x0000000000000000","rawCodes":[0,0],"type":"EXC_CRASH","signal":"SIGBUS"},
      "termination" : {"flags":0,"code":10,"namespace":"SIGNAL","indicator":"Bus error: 10","byProc":"7 Days To Die","byPid":1219},
      "extMods" : {"caller":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"system":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"targeted":{"thread_create":0,"thread_set_state":0,"task_for_pid":0},"warnings":0},
      "faultingThread" : 0,
      "threads" : [{"triggered":true,"id":19094,"threadState":{"x":[{"value":260},{"value":0},{"value":0},{"value":0},{"value":0},{"value":160},{"value":0},{"value":100000000},{"value":256},{"value":1},{"value":4699433288},{"value":2},{"value":0},{"value":0},{"value":0},{"value":1},{"value":305},{"value":9148757224},{"value":5257869632},{"value":4699433264},{"value":6091899208},{"value":1},{"value":100000000},{"value":0},{"value":0},{"value":1},{"value":256},{"value":4699433264},{"value":9124610048,"symbolLocation":336,"symbol":"_CFXNotificationPost.samples"}],"flavor":"ARM_THREAD_STATE64","lr":{"value":7634721504},"cpsr":{"value":2684354560},"fp":{"value":6091899040},"sp":{"value":6091898896},"esr":{"value":1442840704,"description":" Address size fault"},"pc":{"value":7634489536,"matchesCrashFrame":1},"far":{"value":6089490192}},"name":"tid_103","queue":"com.apple.main-thread","frames":[{"imageOffset":20672,"symbol":"__psynch_cvwait","symbolLocation":8,"imageIndex":0},{"imageOffset":31456,"symbol":"_pthread_cond_wait","symbolLocation":1272,"imageIndex":1},{"imageOffset":1981668,"imageIndex":2},{"imageOffset":1949516,"imageIndex":2},{"imageOffset":1949012,"imageIndex":2},{"imageOffset":2019512,"imageIndex":2},{"imageOffset":1925164,"imageIndex":2},{"imageOffset":1924836,"imageIndex":2},{"imageOffset":1090628,"symbol":"mono_runtime_cleanup","symbolLocation":16,"imageIndex":2},{"imageOffset":73996,"imageIndex":2},{"imageOffset":7620416,"imageIndex":3},{"imageOffset":6205948,"imageIndex":3},{"imageOffset":13902640,"imageIndex":3},{"imageOffset":685100,"symbol":"__NSFireTimer","symbolLocation":104,"imageIndex":4},{"imageOffset":652232,"symbol":"__CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__","symbolLocation":32,"imageIndex":5},{"imageOffset":651204,"symbol":"__CFRunLoopDoTimer","symbolLocation":1076,"imageIndex":5},{"imageOffset":649808,"symbol":"__CFRunLoopDoTimers","symbolLocation":392,"imageIndex":5},{"imageOffset":538060,"symbol":"__CFRunLoopRun","symbolLocation":1944,"imageIndex":5},{"imageOffset":534164,"symbol":"CFRunLoopRunSpecific","symbolLocation":600,"imageIndex":5},{"imageOffset":199056,"symbol":"RunCurrentEventLoopInMode","symbolLocation":292,"imageIndex":6},{"imageOffset":198172,"symbol":"ReceiveNextEventCommon","symbolLocation":320,"imageIndex":6},{"imageOffset":197828,"symbol":"_BlockUntilNextEventMatchingListInModeWithFilter","symbolLocation":72,"imageIndex":6},{"imageOffset":269036,"symbol":"_DPSNextEvent","symbolLocation":844,"imageIndex":7},{"imageOffset":263056,"symbol":"-[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]","symbolLocation":1332,"imageIndex":7},{"imageOffset":205744,"symbol":"-[NSApplication run]","symbolLocation":596,"imageIndex":7},{"imageOffset":14980,"symbol":"NSApplicationMain","symbolLocation":1064,"imageIndex":7},{"imageOffset":13907564,"symbol":"PlayerMain(int, char 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    Model: MacBookPro18,2, BootROM 7429.41.5, proc 10:8:2 processors, 64 GB, SMC 
    Graphics: Apple M1 Max, Apple M1 Max, Built-In
    Display: Color LCD, 3456 x 2234 Retina, Main, MirrorOff, Online
    Memory Module: LPDDR5
    AirPort: Wi-Fi, wl0: Sep 24 2021 15:49:44 version 20.10.853.23.8.7.106 FWID 01-78e271b2
    Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
    Network Service: Wi-Fi, AirPort, en0
    USB Device: USB31Bus
    USB Device: USB31Bus
    USB Device: USB31Bus
    USB Device: USB3.0 Hub
    USB Device: USB2.0 Hub
    USB Device: 2.4G Keyboard Mouse
    Thunderbolt Bus: MacBook Pro, Apple Inc.
    Thunderbolt Bus: MacBook Pro, Apple Inc.
    Thunderbolt Bus: MacBook Pro, Apple Inc.


     


    User Feedback

    Recommended Comments



    Same on my M1 Mac mini... (works on Intel Mac)

     

    -------------------------------------
    Translated Report (Full Report Below)
    -------------------------------------

    Process:               7 Days To Die [811]
    Path:                  /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/MacOS/7 Days To Die
    Identifier:            unity.The Fun Pimps.7 Days To Die
    Version:               1.0 (0)
    Code Type:             ARM-64 (Native)
    Parent Process:        launchd [1]
    User ID:               501

    Date/Time:             2021-12-06 15:47:04.9570 -0600
    OS Version:            macOS 12.1 (21C5045a)
    Report Version:        12
    Anonymous UUID:        595C8F52-D6F5-0ACD-7685-3AF86C7AE857


    Time Awake Since Boot: 170 seconds

    System Integrity Protection: enabled

    Crashed Thread:        3  Finalizer

    Exception Type:        EXC_BAD_ACCESS (SIGBUS)
    Exception Codes:       KERN_PROTECTION_FAILURE at 0x00000001163f43a0
    Exception Codes:       0x0000000000000002, 0x00000001163f43a0
    Exception Note:        EXC_CORPSE_NOTIFY

    Termination Reason:    Namespace SIGNAL, Code 10 Bus error: 10
    Terminating Process:   exc handler [811]

    VM Region Info: 0x1163f43a0 is in 0x1163f4000-0x116404000;  bytes after start: 928  bytes before end: 64607
          REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
          CG image                    1163f0000-1163f4000    [   16K] rw-/rwx SM=PRV  
    --->  VM_ALLOCATE                 1163f4000-116404000    [   64K] rwx/rwx SM=PRV  
          CoreAnimation               116404000-116408000    [   16K] r--/r-- SM=PRV  

    Thread 0:: tid_103 Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib                   0x19516d0c0 __psynch_cvwait + 8
    1   libsystem_pthread.dylib                  0x1951a5834 _pthread_cond_wait + 1272
    2   libmonobdwgc-2.0.dylib                   0x1144e3ce4 0x114300000 + 1981668
    3   libmonobdwgc-2.0.dylib                   0x1144dbf4c 0x114300000 + 1949516
    4   libmonobdwgc-2.0.dylib                   0x1144dbd54 0x114300000 + 1949012
    5   libmonobdwgc-2.0.dylib                   0x1144ed0b8 0x114300000 + 2019512
    6   libmonobdwgc-2.0.dylib                   0x1144d602c 0x114300000 + 1925164
    7   libmonobdwgc-2.0.dylib                   0x1144d5ee4 0x114300000 + 1924836
    8   libmonobdwgc-2.0.dylib                   0x11440a444 mono_runtime_cleanup + 16
    9   libmonobdwgc-2.0.dylib                   0x11431210c 0x114300000 + 73996
    10  UnityPlayer.dylib                        0x106558740 0x105e14000 + 7620416
    11  UnityPlayer.dylib                        0x1063ff1fc 0x105e14000 + 6205948
    12  UnityPlayer.dylib                        0x106b56330 0x105e14000 + 13902640
    13  Foundation                               0x19618629c __NSFireTimer + 104
    14  CoreFoundation                           0x19528b468 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 32
    15  CoreFoundation                           0x19528b064 __CFRunLoopDoTimer + 1076
    16  CoreFoundation                           0x19528aaf0 __CFRunLoopDoTimers + 392
    17  CoreFoundation                           0x19526f66c __CFRunLoopRun + 1944
    18  CoreFoundation                           0x19526e734 CFRunLoopRunSpecific + 600
    19  HIToolbox                                0x19ddfff68 RunCurrentEventLoopInMode + 292
    20  HIToolbox                                0x19ddffbf4 ReceiveNextEventCommon + 320
    21  HIToolbox                                0x19ddffa9c _BlockUntilNextEventMatchingListInModeWithFilter + 72
    22  AppKit                                   0x197dc3db0 _DPSNextEvent + 844
    23  AppKit                                   0x197dc2654 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1332
    24  AppKit                                   0x197db4674 -[NSApplication run] + 596
    25  AppKit                                   0x197d85d48 NSApplicationMain + 1064
    26  UnityPlayer.dylib                        0x106b5766c PlayerMain(int, char const**) + 848
    27  dyld                                     0x102bdd0f4 start + 520

    Thread 1:
    0   libsystem_pthread.dylib                  0x1951a0010 start_wqthread + 0

    Thread 2:
    0   libsystem_pthread.dylib                  0x1951a0010 start_wqthread + 0

    Thread 3 Crashed:: Finalizer
    0   libmonobdwgc-2.0.dylib                   0x1144df4a4 0x114300000 + 1963172
    1   libmonobdwgc-2.0.dylib                   0x1144df1e0 0x114300000 + 1962464
    2   libmonobdwgc-2.0.dylib                   0x1144dd2ac 0x114300000 + 1954476
    3   libmonobdwgc-2.0.dylib                   0x1144dd1c4 mono_code_manager_destroy + 32
    4   libmonobdwgc-2.0.dylib                   0x1143117a0 0x114300000 + 71584
    5   libmonobdwgc-2.0.dylib                   0x114480440 0x114300000 + 1573952
    6   libmonobdwgc-2.0.dylib                   0x1144d4d80 0x114300000 + 1920384
    7   libmonobdwgc-2.0.dylib                   0x114509bd4 GC_invoke_finalizers + 152
    8   libmonobdwgc-2.0.dylib                   0x1144d662c 0x114300000 + 1926700
    9   libmonobdwgc-2.0.dylib                   0x1144a0e4c 0x114300000 + 1707596
    10  libmonobdwgc-2.0.dylib                   0x1144a0cf0 0x114300000 + 1707248
    11  libmonobdwgc-2.0.dylib                   0x1145121f0 GC_inner_start_routine + 96
    12  libmonobdwgc-2.0.dylib                   0x114512174 GC_start_routine + 36
    13  libsystem_pthread.dylib                  0x1951a5240 _pthread_start + 148
    14  libsystem_pthread.dylib                  0x1951a0024 thread_start + 8

    Thread 4:: AMCP Logging Spool
    0   libsystem_kernel.dylib                   0x195169990 semaphore_wait_trap + 8
    1   caulk                                    0x19db718ac caulk::mach::semaphore::wait_or_error() + 28
    2   caulk                                    0x19db5465c caulk::concurrent::details::worker_thread::run() + 56
    3   caulk                                    0x19db5427c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*> > >(void*) + 96
    4   libsystem_pthread.dylib                  0x1951a5240 _pthread_start + 148
    5   libsystem_pthread.dylib                  0x1951a0024 thread_start + 8

    Thread 5::  Dispatch queue: app exceptions timeout queue
    0   libobjc.A.dylib                          0x1950326f4 objc_release + 116
    1   CoreFoundation                           0x19522822c -[__NSDictionaryI dealloc] + 156
    2   libobjc.A.dylib                          0x19503b7c0 object_cxxDestructFromClass(objc_object*, objc_class*) + 116
    3   libobjc.A.dylib                          0x1950327f0 objc_destructInstance + 80
    4   libobjc.A.dylib                          0x195032790 _objc_rootDealloc + 80
    5   LaunchServices                           0x1957556d0 +[_LSExceptions(Private) invalidateSharedInstance] + 80
    6   LaunchServices                           0x195755670 __31+[_LSExceptions sharedInstance]_block_invoke_3 + 116
    7   libdispatch.dylib                        0x194fe6bac _dispatch_client_callout + 20
    8   libdispatch.dylib                        0x194fea080 _dispatch_continuation_pop + 504
    9   libdispatch.dylib                        0x194ffd1a4 _dispatch_source_invoke + 1356
    10  libdispatch.dylib                        0x194fee208 _dispatch_lane_serial_drain + 376
    11  libdispatch.dylib                        0x194feeed8 _dispatch_lane_invoke + 444
    12  libdispatch.dylib                        0x194ff9708 _dispatch_workloop_worker_thread + 656
    13  libsystem_pthread.dylib                  0x1951a1304 _pthread_wqthread + 288
    14  libsystem_pthread.dylib                  0x1951a0018 start_wqthread + 8

    Thread 6:
    0   libsystem_pthread.dylib                  0x1951a0010 start_wqthread + 0

    Thread 7:: com.apple.NSEventThread
    0   libsystem_kernel.dylib                   0x195169954 mach_msg_trap + 8
    1   libsystem_kernel.dylib                   0x195169d00 mach_msg + 76
    2   CoreFoundation                           0x195270ed8 __CFRunLoopServiceMachPort + 372
    3   CoreFoundation                           0x19526f390 __CFRunLoopRun + 1212
    4   CoreFoundation                           0x19526e734 CFRunLoopRunSpecific + 600
    5   AppKit                                   0x197f30d60 _NSEventThread + 196
    6   libsystem_pthread.dylib                  0x1951a5240 _pthread_start + 148
    7   libsystem_pthread.dylib                  0x1951a0024 thread_start + 8


    Thread 3 crashed with ARM Thread State (64-bit):
        x0: 0x0000000000000000   x1: 0x0000000000001400   x2: 0x00000000000120a8   x3: 0x0000000194fba23c
        x4: 0x0000000000000000   x5: 0x00000001145088e0   x6: 0x0000000000000400   x7: 0x000000011452170e
        x8: 0x00000001163f4000   x9: 0x0000000000000398  x10: 0x00000001163f4398  x11: 0x00000000000003d2
       x12: 0x000000000000039b  x13: 0x0000000000000000  x14: 0x0000000000000001  x15: 0x0000140000001402
       x16: 0x000000019519f7f0  x17: 0x0000000000001400  x18: 0x0000000000000000  x19: 0x00000001163f4010
       x20: 0x00000001145de000  x21: 0x00000001145de000  x22: 0x0000000113ceedb0  x23: 0x0000000148e3dae0
       x24: 0x00000001145e1000  x25: 0x00000001145e1318  x26: 0x00000001145de000  x27: 0x00000001145de000
       x28: 0x00000001145de000   fp: 0x000000016da22a90   lr: 0x00000001144df1e0
        sp: 0x000000016da22a30   pc: 0x00000001144df4a4 cpsr: 0x20001000
       far: 0x00000001163f43a0  esr: 0x9200004f (Data Abort) byte write Permission fault

    Binary Images:
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           0x19519e000 -        0x1951aafff libsystem_pthread.dylib (*) <c332bc76-d858-35da-a91d-223265def846> /usr/lib/system/libsystem_pthread.dylib
           0x114300000 -        0x1145cbfff libmonobdwgc-2.0.dylib (*) <55f9abae-7cb8-3f6d-9f29-a6ee17644276> /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/Frameworks/libmonobdwgc-2.0.dylib
           0x105e14000 -        0x1073d3fff UnityPlayer.dylib (*) <062e1a4f-aaed-3e9d-8275-c0087af07504> /Users/USER/Library/Application Support/Steam/*/7DaysToDie.app/Contents/Frameworks/UnityPlayer.dylib
           0x1960e0000 -        0x1964cdfff com.apple.Foundation (6.9) <453cefc3-271c-38cb-8b51-8ff3eb25f7ae> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
           0x1951ec000 -        0x19572ffff com.apple.CoreFoundation (6.9) <730bda26-f674-3004-957a-904de6034910> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
           0x19ddcd000 -        0x19e0fcfff com.apple.HIToolbox (2.1.1) <4d34b481-8403-38ff-9429-0693b60b8a4a> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
           0x197d82000 -        0x198c35fff com.apple.AppKit (6.9) <fe87fc80-8eb2-326d-8dd7-74cf08929dde> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
           0x102bd8000 -        0x102c37fff dyld (*) <fb722af2-5466-31be-8c35-c24591b3f3ba> /usr/lib/dyld
           0x19db52000 -        0x19db79fff com.apple.audio.caulk (1.0) <469d5909-2446-3ae8-b710-1aa3d8cda09d> /System/Library/PrivateFrameworks/caulk.framework/Versions/A/caulk
           0x19502a000 -        0x195065fff libobjc.A.dylib (*) <2d91a330-390f-3890-95fa-3c5ef574e3bc> /usr/lib/libobjc.A.dylib
           0x195730000 -        0x195990fff com.apple.LaunchServices (1141.1) <3b95ba3d-0791-366e-bfe0-a77175a50649> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
           0x194fe3000 -        0x195029fff libdispatch.dylib (*) <6825b29f-1e56-338c-b9af-bc7424c7510a> /usr/lib/system/libdispatch.dylib
                   0x0 - 0xffffffffffffffff ??? (*) <00000000-0000-0000-0000-000000000000> ???

    External Modification Summary:
      Calls made by other processes targeting this process:
        task_for_pid: 1
        thread_create: 0
        thread_set_state: 0
      Calls made by this process:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0
      Calls made by all processes on this machine:
        task_for_pid: 1
        thread_create: 0
        thread_set_state: 0

    VM Region Summary:
    ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)
    Writable regions: Total=1.4G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.4G(100%)

                                    VIRTUAL   REGION 
    REGION TYPE                        SIZE    COUNT (non-coalesced) 
    ===========                     =======  ======= 
    Accelerate framework               512K        4 
    Activity Tracing                   256K        1 
    CG backing stores                 1536K        8 
    CG image                            96K        6 
    ColorSync                          496K       25 
    CoreAnimation                      176K       11 
    CoreGraphics                        48K        3 
    CoreUI image data                  480K        7 
    Foundation                          16K        1 
    Kernel Alloc Once                   32K        1 
    MALLOC                           281.3M       47 
    MALLOC guard page                  192K       10 
    MALLOC_MEDIUM (reserved)         584.0M        5         reserved VM address space (unallocated)
    MALLOC_NANO (reserved)           384.0M        1         reserved VM address space (unallocated)
    STACK GUARD                       56.1M        8 
    Stack                             13.2M        8 
    VM_ALLOCATE                        1.2G       89 
    VM_ALLOCATE (reserved)            3072K        3         reserved VM address space (unallocated)
    __AUTH                            2503K      298 
    __AUTH_CONST                      18.9M      481 
    __DATA                            17.9M      470 
    __DATA_CONST                      17.8M      489 
    __DATA_DIRTY                      1708K      204 
    __FONT_DATA                          4K        1 
    __LINKEDIT                       576.9M        7 
    __OBJC_CONST                      3372K      263 
    __OBJC_RO                         82.0M        1 
    __OBJC_RW                         3104K        1 
    __TEXT                           484.3M      507 
    __UNICODE                          588K        1 
    dyld private memory               1024K        1 
    mapped file                      163.7M       29 
    shared memory                     1040K       22 
    ===========                     =======  ======= 
    TOTAL                              3.8G     3013 
    TOTAL, minus reserved VM space     2.9G     3013 

    -----------
    Full Report
    -----------

    {"app_name":"7 Days To Die","timestamp":"2021-12-06 15:47:07.00 -0600","app_version":"1.0","slice_uuid":"def4dd2f-8142-39d2-8bd8-beb64bacc720","build_version":"0","platform":1,"bundleID":"unity.The Fun Pimps.7 Days To Die","share_with_app_devs":1,"is_first_party":0,"bug_type":"309","os_version":"macOS 12.1 (21C5045a)","incident_id":"7C01BD87-2C9E-4B50-8C5C-1E25A53D6C90","name":"7 Days To Die"}
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      "incident" : "7C01BD87-2C9E-4B50-8C5C-1E25A53D6C90",
      "bug_type" : "309",
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      "procExitAbsTime" : 4283850143,
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      "cpuType" : "ARM-64",
      "procName" : "7 Days To Die",
      "procPath" : "\/Users\/USER\/Library\/Application Support\/Steam\/*\/7DaysToDie.app\/Contents\/MacOS\/7 Days To Die",
      "bundleInfo" : {"CFBundleShortVersionString":"1.0","CFBundleVersion":"0","CFBundleIdentifier":"unity.The Fun Pimps.7 Days To Die"},
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      "parentPid" : 1,
      "coalitionName" : "unity.The Fun Pimps.7 Days To Die",
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      "isCorpse" : 1,
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        "CFBundleIdentifier" : "com.apple.HIToolbox",
        "size" : 3342336,
        "uuid" : "4d34b481-8403-38ff-9429-0693b60b8a4a",
        "path" : "\/System\/Library\/Frameworks\/Carbon.framework\/Versions\/A\/Frameworks\/HIToolbox.framework\/Versions\/A\/HIToolbox",
        "name" : "HIToolbox"
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      {
        "source" : "P",
        "arch" : "arm64e",
        "base" : 6842490880,
        "CFBundleShortVersionString" : "6.9",
        "CFBundleIdentifier" : "com.apple.AppKit",
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        "arch" : "arm64e",
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        "size" : 393216,
        "uuid" : "fb722af2-5466-31be-8c35-c24591b3f3ba",
        "path" : "\/usr\/lib\/dyld",
        "name" : "dyld"
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        "arch" : "arm64e",
        "base" : 6940860416,
        "CFBundleShortVersionString" : "1.0",
        "CFBundleIdentifier" : "com.apple.audio.caulk",
        "size" : 163840,
        "uuid" : "469d5909-2446-3ae8-b710-1aa3d8cda09d",
        "path" : "\/System\/Library\/PrivateFrameworks\/caulk.framework\/Versions\/A\/caulk",
        "name" : "caulk"
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        "source" : "P",
        "arch" : "arm64e",
        "base" : 6794944512,
        "size" : 245760,
        "uuid" : "2d91a330-390f-3890-95fa-3c5ef574e3bc",
        "path" : "\/usr\/lib\/libobjc.A.dylib",
        "name" : "libobjc.A.dylib"
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        "arch" : "arm64e",
        "base" : 6802309120,
        "CFBundleShortVersionString" : "1141.1",
        "CFBundleIdentifier" : "com.apple.LaunchServices",
        "size" : 2494464,
        "uuid" : "3b95ba3d-0791-366e-bfe0-a77175a50649",
        "path" : "\/System\/Library\/Frameworks\/CoreServices.framework\/Versions\/A\/Frameworks\/LaunchServices.framework\/Versions\/A\/LaunchServices",
        "name" : "LaunchServices",
        "CFBundleVersion" : "1141.1"
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        "source" : "P",
        "arch" : "arm64e",
        "base" : 6794653696,
        "size" : 290816,
        "uuid" : "6825b29f-1e56-338c-b9af-bc7424c7510a",
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      "sharedCache" : {
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      "vmSummary" : "ReadOnly portion of Libraries: Total=1.0G resident=0K(0%) swapped_out_or_unallocated=1.0G(100%)\nWritable regions: Total=1.4G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=1.4G(100%)\n\n                                VIRTUAL   REGION \nREGION TYPE                        SIZE    COUNT (non-coalesced) \n===========                     =======  ======= \nAccelerate framework               512K        4 \nActivity Tracing                   256K        1 \nCG backing stores                 1536K        8 \nCG image                            96K        6 \nColorSync                          496K       25 \nCoreAnimation                      176K       11 \nCoreGraphics                        48K        3 \nCoreUI image data                  480K        7 \nFoundation                          16K        1 \nKernel Alloc Once                   32K        1 \nMALLOC                           281.3M       47 \nMALLOC guard page                  192K       10 \nMALLOC_MEDIUM (reserved)         584.0M        5         reserved VM address space (unallocated)\nMALLOC_NANO (reserved)           384.0M        1         reserved VM address space (unallocated)\nSTACK GUARD                       56.1M        8 \nStack                             13.2M        8 \nVM_ALLOCATE                        1.2G       89 \nVM_ALLOCATE (reserved)            3072K        3         reserved VM address space (unallocated)\n__AUTH                            2503K      298 \n__AUTH_CONST                      18.9M      481 \n__DATA                            17.9M      470 \n__DATA_CONST                      17.8M      489 \n__DATA_DIRTY                      1708K      204 \n__FONT_DATA                          4K        1 \n__LINKEDIT                       576.9M        7 \n__OBJC_CONST                      3372K      263 \n__OBJC_RO                         82.0M        1 \n__OBJC_RW                         3104K        1 \n__TEXT                           484.3M      507 \n__UNICODE                          588K        1 \ndyld private memory               1024K        1 \nmapped file                      163.7M       29 \nshared memory                     1040K       22 \n===========                     =======  ======= \nTOTAL                              3.8G     3013 \nTOTAL, minus reserved VM space     2.9G     3013 \n",
      "legacyInfo" : {
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      }
    },
      "trialInfo" : {
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        {
          "rolloutId" : "607844aa04477260f58a8077",
          "factorPackIds" : {
            "SIRI_MORPHUN_ASSETS" : "60ef663fa2f864203caf575c"
          },
          "deploymentId" : 250000055
        },
        {
          "rolloutId" : "60356660bbe37970735c5624",
          "factorPackIds" : {

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          "deploymentId" : 250000013
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        {
          "rolloutId" : "60da5e84ab0ca017dace9abf",
          "factorPackIds" : {

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          "deploymentId" : 250000007
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        {
          "rolloutId" : "5ffde50ce2aacd000d47a95f",
          "factorPackIds" : {

          },
          "deploymentId" : 250000063
        },
        {
          "rolloutId" : "5fc94383418129005b4e9ae0",
          "factorPackIds" : {

          },
          "deploymentId" : 250000160
        },
        {
          "rolloutId" : "601d9415f79519000ccd4b69",
          "factorPackIds" : {
            "SIRI_TEXT_TO_SPEECH" : "6193e7ae2171a2330e561ea2"
          },
          "deploymentId" : 250000320
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        {
          "rolloutId" : "602ad4dac86151000cf27e46",
          "factorPackIds" : {
            "SIRI_DICTATION_ASSETS" : "61a7b72d37dce5558831d47c"
          },
          "deploymentId" : 250000279
        }
      ],
      "experiments" : [

      ]
    }
    }

    Model: Macmini9,1, BootROM 7429.61.2, proc 8:4:4 processors, 8 GB, SMC 
    Graphics: Apple M1, Apple M1, Built-In
    Display: LG FULL HD, 1920 x 1080 (1080p FHD - Full High Definition), Main, MirrorOff, Online
    Display: LG FULL HD, 1920 x 1080 (1080p FHD - Full High Definition), MirrorOff, Online
    Memory Module: LPDDR4
    AirPort: Wi-Fi, wl0: Oct 26 2021 16:10:41 version 18.20.310.15.7.8.120 FWID 01-5d6c3867
    Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
    Network Service: Ethernet, Ethernet, en0
    Network Service: Thunderbolt Ethernet Slot 0, Ethernet, en4
    PCI Card: pci1b73,1100, USB eXtensible Host Controller, Thunderbolt@5,0,0
    PCI Card: pci1b21,1142, USB eXtensible Host Controller, Thunderbolt@4,0,0
    PCI Card: ethernet, Ethernet Controller, Thunderbolt@3,0,0
    PCI Card: pci8086,15d4, USB eXtensible Host Controller, Thunderbolt@6,0,0
    USB Device: USB31Bus
    USB Device: USB3.0 Hub
    USB Device: USB 10/100/1000 LAN
    USB Device: USB2.0 Hub
    USB Device: USB 2.0 Hub
    USB Device: USB 2.0 BILLBOARD
    USB Device: USB Storage
    USB Device: USB31Bus
    USB Device: USB30Bus
    USB Device: Game Capture HD60 S+
    USB Device: USB PnP Audio Device
    USB Device: USB30Bus
    USB Device: My Book 25EE
    USB Device: Plugable TBT3-UDV Dock Audio
    USB Device: USB to ATA/ATAPI Bridge
    USB Device: USB30Bus
    USB Device: Expansion
    USB Device: USB31Bus
    USB Device: NarviCapture U3 HD60 4K Device
    Thunderbolt Bus: Mac mini, Apple Inc.
    Thunderbolt Bus: Mac mini, Apple Inc.
    Thunderbolt Device: TBT3-UDV Docking Station, Plugable, 1, 35.1
     

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    1 minute ago, Hated said:

    Thank you, any chance to get an outputlog from both you guys, so we can start looking into this?

    I'd be happy to. I'm sure you'd like to get as much data as you can from your Mac users.

     

    How do I generate an outputlog?

    1 minute ago, Egon said:

    I'd be happy to. I'm sure you'd like to get as much data as you can from your Mac users.

     

    How do I generate an outputlog?

    Nevermind... found it... stand by.

    7 minutes ago, Hated said:

    Thank you, any chance to get an outputlog from both you guys, so we can start looking into this?

    Here you go. 

    https://pastebin.com/ib3zN5Dc

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    Mono path[0] = '/Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
    Mono config path = '/Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    2021-12-06 14:38:35.066 7 Days To Die[1406:42113] (null) preferred device: Apple M1 Max (high power)
    2021-12-06 14:38:35.066 7 Days To Die[1406:42113] Metal devices available: 1
    2021-12-06 14:38:35.066 7 Days To Die[1406:42113] 0: Apple M1 Max (high power)
    2021-12-06 14:38:35.066 7 Days To Die[1406:42113] Using device Apple M1 Max (high power)
    Initializing Metal device caps: Apple M1 Max
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.071 seconds
    Metal RecreateSurface[0x11b7d7c20]: surface size 3456x2160
    UnloadTime: 0.373125 ms
    2021-12-06T14:38:35 0.026 INF [Platform] Init
    2021-12-06T14:38:35 0.046 INF [Platform] Using native platform: Steam
    2021-12-06T14:38:35 0.046 INF [Platform] Using cross platform: EOS
    2021-12-06T14:38:35 0.047 INF [Platform] Using server platform: Steam
    2021-12-06T14:38:35 0.047 INF [Platform] Initializing Steam
    2021-12-06T14:38:35 0.048 INF Starting PlayerInputManager...
    2021-12-06T14:38:35 0.152 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    2021-12-06T14:38:35 0.169 ERR Error while initializing platform code, shutting down.
    2021-12-06T14:38:35 0.174 EXC steam_api
      at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int)
      at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Platform.Steam.AchievementManager..ctor () [0x0001c] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.Steam.Factory.CreateInstances () [0x0006d] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.AbsPlatform.Init () [0x00023] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.PlatformManager.Init () [0x000b9] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()

    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Stacktrace:


    Native stacktrace:

        0   libmonobdwgc-2.0.dylib              0x000000011786f07c mono_unity_backtrace_from_context + 360
        1   libmonobdwgc-2.0.dylib              0x00000001177ee1b8 mono_jit_set_domain + 9112
        2   libsystem_platform.dylib            0x00000001b8a504e4 _sigtramp + 56
        3   libmonobdwgc-2.0.dylib              0x00000001179bf1e0 mono_code_manager_size + 6508
        4   libmonobdwgc-2.0.dylib              0x00000001179bd2ac mono_code_manager_destroy + 264
        5   libmonobdwgc-2.0.dylib              0x00000001179bd1c4 mono_code_manager_destroy + 32
        6   libmonobdwgc-2.0.dylib              0x00000001177f17a0 mono_get_runtime_build_info + 2988
        7   libmonobdwgc-2.0.dylib              0x0000000117960440 mono_compile_method + 300
        8   libmonobdwgc-2.0.dylib              0x00000001179b4d80 mono_callspec_cleanup + 2080
        9   libmonobdwgc-2.0.dylib              0x00000001179e9bd4 GC_invoke_finalizers + 152
        10  libmonobdwgc-2.0.dylib              0x00000001179b662c mono_gc_reference_queue_free + 1088
        11  libmonobdwgc-2.0.dylib              0x0000000117980e4c mono_threads_detach_coop + 1160
        12  libmonobdwgc-2.0.dylib              0x0000000117980cf0 mono_threads_detach_coop + 812
        13  libmonobdwgc-2.0.dylib              0x00000001179f21f0 GC_inner_start_routine + 96
        14  libmonobdwgc-2.0.dylib              0x00000001179f2174 GC_start_routine + 36
        15  libsystem_pthread.dylib             0x00000001b8a394ec _pthread_start + 148
        16  libsystem_pthread.dylib             0x00000001b8a342d0 thread_start + 8

    Debug info from gdb:

    2021-12-06T14:38:36 0.305 INF Texture quality is set to 0
    2021-12-06T14:38:36 0.306 INF Precaching...
    2021-12-06T14:38:36 0.306 INF Precaching file: Contents/Resources/Data/resources.assets
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat
    DllNotFoundException: easyanticheat
      at (wrapper managed-to-native) EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.CreateGameClient(string)
      at EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.Create () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0 
      at EasyAntiCheat.Client.Hydra.NativeClient..cctor () [0x0001e] in <ad004add99834e96aa027eb0ffbeec1d>:0 
    Rethrow as TypeInitializationException: The type initializer for 'EasyAntiCheat.Client.Hydra.NativeClient' threw an exception.
      at EasyAntiCheat.Client.Hydra.Runtime.IsActive () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0 
      at EACClient.singletonCreated () [0x00007] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at SingletonMonoBehaviour`1[T].Awake () [0x00024] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 

    (lldb) command source -s 0 '/tmp/mono-gdb-commands.vap0HI'
    Executing commands in '/tmp/mono-gdb-commands.vap0HI'.
    (lldb) process attach --pid 1406
    2021-12-06T14:38:36 0.466 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
    Thread 0x16ceab000 may have been prematurely finalized
    Setting up 5 worker threads for Enlighten.
      Thread -> id: 16d1f3000 -> priority: 1 
      Thread -> id: 16d27f000 -> priority: 1 
      Thread -> id: 16d30b000 -> priority: 1 
      Thread -> id: 16d423000 -> priority: 1 
      Thread -> id: 16d397000 -> priority: 1 
    DllNotFoundException: easyanticheat
      at (wrapper managed-to-native) EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.CreateGameClient(string)
      at EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.Create () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0 
      at EasyAntiCheat.Client.Hydra.NativeClient..cctor () [0x0001e] in <ad004add99834e96aa027eb0ffbeec1d>:0 
    Rethrow as TypeInitializationException: The type initializer for 'EasyAntiCheat.Client.Hydra.NativeClient' threw an exception.
      at EasyAntiCheat.Client.Hydra.Runtime.Release () [0x0000f] in <ad004add99834e96aa027eb0ffbeec1d>:0 
      at EACClient.singletonDestroy () [0x00007] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at SingletonMonoBehaviour`1[T].OnDestroy () [0x00012] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 

    Process 1406 stopped
    * thread #1, name = 'tid_103', stop reason = signal SIGSTOP
        frame #0: 0xffffffffffffffff 
    Target 0: (No executable module.) stopped.

    Architecture set to: .
    (lldb) thread list
    Process 1406 stopped
    * thread #1: tid = 0xa481, name = 'tid_103', stop reason = signal SIGSTOP
      thread #2: tid = 0xa48e
      thread #3: tid = 0xa48f
      thread #4: tid = 0xa491
      thread #5: tid = 0xa492
      thread #6: tid = 0xa496
      thread #7: tid = 0xa4b4
      thread #8: tid = 0xa50c
      thread #9: tid = 0xa50d
      thread #10: tid = 0xa50e
      thread #11: tid = 0xa50f
      thread #12: tid = 0xa510
    (lldb) thread backtrace all
    * thread #1, name = 'tid_103', stop reason = signal SIGSTOP
      frame #0: 0xffffffffffffffff 
      thread #2
        frame #0: 0xffffffffffffffff 
      thread #3
        frame #0: 0xffffffffffffffff 
      thread #4
        frame #0: 0xffffffffffffffff 
      thread #5
        frame #0: 0xffffffffffffffff 
      thread #6
        frame #0: 0xffffffffffffffff 
      thread #7
        frame #0: 0xffffffffffffffff 
      thread #8
        frame #0: 0xffffffffffffffff 
      thread #9
        frame #0: 0xffffffffffffffff 
      thread #10
        frame #0: 0xffffffffffffffff 
      thread #11
        frame #0: 0xffffffffffffffff 
      thread #12
        frame #0: 0xffffffffffffffff 
    (lldb) detach
    error: Detach failed: Sending disconnect packet failed.

    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries 
    used by your application.
    =================================================================

    Obtained 13 stack frames.
    #0  0x000001179bf4a4 in mono_code_manager_size
    #1  0x000001179bd2ac in mono_code_manager_destroy
    #2  0x000001179bd1c4 in mono_code_manager_destroy
    #3  0x000001177f17a0 in mono_get_runtime_build_info
    #4  0x00000117960440 in mono_compile_method
    #5  0x000001179b4d80 in mono_callspec_cleanup
    #6  0x000001179e9bd4 in GC_invoke_finalizers
    #7  0x000001179b662c in mono_gc_reference_queue_free
    #8  0x00000117980e4c in mono_threads_detach_coop
    #9  0x00000117980cf0 in mono_threads_detach_coop
    #10 0x000001179f21f0 in GC_inner_start_routine
    #11 0x000001179f2174 in GC_start_routine
    #12 0x000001b8a394ec in _pthread_start
     

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    5 minutes ago, Hated said:

    can you change in the platform.cfg to look like this?
    platform=Steam
    crossplatform=
    serverplatforms=

     

     

    also potentially start without EAC?

    can't seem to locate the platform.cfg

     

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    2 minutes ago, Hated said:

    can you change in the platform.cfg to look like:
    platform=Steam
    crossplatform=
    serverplatforms=

    ?

     

    also potentially start without EAC?

     

    mark@entropy:~/L/A/S/s/c/7 Days To Die λ cat 7DaysToDie.app/platform.cfg
    platform=Steam
    crossplatform=
    serverplatforms=

    EAC turned off... (GameSparks still enabled)

    New output log:

     

    Mono path[0] = '/Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
    Mono config path = '/Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    2021-12-06 15:03:31.641 7 Days To Die[1974:57183] (null) preferred device: Apple M1 Max (high power)
    2021-12-06 15:03:31.641 7 Days To Die[1974:57183] Metal devices available: 1
    2021-12-06 15:03:31.641 7 Days To Die[1974:57183] 0: Apple M1 Max (high power)
    2021-12-06 15:03:31.641 7 Days To Die[1974:57183] Using device Apple M1 Max (high power)
    Initializing Metal device caps: Apple M1 Max
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.043 seconds
    Metal RecreateSurface[0x1253d7f60]: surface size 3456x2160
    UnloadTime: 0.318583 ms
    2021-12-06T15:03:32 0.024 INF [Platform] Init
    2021-12-06T15:03:32 0.043 WRN [Platform] Can not parse cross platform name ''
    2021-12-06T15:03:32 0.043 WRN [Platform] Platform config file has no valid entry for cross platform, defaulting to None
    2021-12-06T15:03:32 0.043 INF [Platform] Using native platform: Steam
    2021-12-06T15:03:32 0.044 INF [Platform] Initializing Steam
    2021-12-06T15:03:32 0.046 INF Starting PlayerInputManager...
    2021-12-06T15:03:32 0.140 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle
    Fallback handler could not load library /Users/mark/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api
    2021-12-06T15:03:32 0.159 ERR Error while initializing platform code, shutting down.
    Stacktrace:
    
    
    Native stacktrace:
    
    	0   libmonobdwgc-2.0.dylib              0x00000001177ab07c mono_unity_backtrace_from_context + 360
    	1   libmonobdwgc-2.0.dylib              0x000000011772a1b8 mono_jit_set_domain + 9112
    	2   libsystem_platform.dylib            0x00000001b8a504e4 _sigtramp + 56
    	3   libmonobdwgc-2.0.dylib              0x00000001178fb1e0 mono_code_manager_size + 6508
    	4   libmonobdwgc-2.0.dylib              0x00000001178f92ac mono_code_manager_destroy + 264
    	5   libmonobdwgc-2.0.dylib              0x00000001178f91c4 mono_code_manager_destroy + 32
    	6   libmonobdwgc-2.0.dylib              0x000000011772d7a0 mono_get_runtime_build_info + 2988
    	7   libmonobdwgc-2.0.dylib              0x000000011789c440 mono_compile_method + 300
    	8   libmonobdwgc-2.0.dylib              0x00000001178f0d80 mono_callspec_cleanup + 2080
    	9   libmonobdwgc-2.0.dylib              0x0000000117925bd4 GC_invoke_finalizers + 152
    	10  libmonobdwgc-2.0.dylib              0x00000001178f262c mono_gc_reference_queue_free + 1088
    	11  libmonobdwgc-2.0.dylib              0x00000001178bce4c mono_threads_detach_coop + 1160
    	12  libmonobdwgc-2.0.dylib              0x00000001178bccf0 mono_threads_detach_coop + 812
    	13  libmonobdwgc-2.0.dylib              0x000000011792e1f0 GC_inner_start_routine + 96
    	14  libmonobdwgc-2.0.dylib              0x000000011792e174 GC_start_routine + 36
    	15  libsystem_pthread.dylib             0x00000001b8a394ec _pthread_start + 148
    	16  libsystem_pthread.dylib             0x00000001b8a342d0 thread_start + 8
    
    Debug info from gdb:
    
    2021-12-06T15:03:32 0.166 EXC steam_api
      at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int)
      at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <e26623791e044a76b7d9a5326aae1b17>:0 
      at Platform.Steam.AchievementManager..ctor () [0x0001c] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.Steam.Factory.CreateInstances () [0x0006d] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.AbsPlatform.Init () [0x00023] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
      at Platform.PlatformManager.Init () [0x000b9] in <71a0ac441d2541fb9bb4a4f3ae88f90b>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()
    
    (lldb) command source -s 0 '/tmp/mono-gdb-commands.3VcLaJ'
    Executing commands in '/tmp/mono-gdb-commands.3VcLaJ'.
    (lldb) process attach --pid 1974
    Process 1974 stopped
    * thread #1, name = 'tid_103', stop reason = signal SIGSTOP
        frame #0: 0xffffffffffffffff 
    Target 0: (No executable module.) stopped.
    
    Architecture set to: .
    (lldb) thread list
    Process 1974 stopped
    * thread #1: tid = 0xdf5f, name = 'tid_103', stop reason = signal SIGSTOP
      thread #2: tid = 0xdf72
      thread #3: tid = 0xdf73
      thread #4: tid = 0xdf7f
      thread #5: tid = 0xdf8e
      thread #6: tid = 0xdf92
      thread #7: tid = 0xdf93
      thread #8: tid = 0xdf94
      thread #9: tid = 0xdf95
      thread #10: tid = 0xdf96
      thread #11: tid = 0xdf97
      thread #12: tid = 0xdf98
      thread #13: tid = 0xdf99
      thread #14: tid = 0xdf9a
      thread #15: tid = 0xdf9b
      thread #16: tid = 0xdf9c
      thread #17: tid = 0xdf9d
      thread #18: tid = 0xdf9e
      thread #19: tid = 0xdf9f
      thread #20: tid = 0xdfa0
      thread #21: tid = 0xdfa1
      thread #22: tid = 0xdfa2
      thread #23: tid = 0xdfa3
      thread #24: tid = 0xdfa4
      thread #25: tid = 0xdfa5
      thread #26: tid = 0xdfa6
      thread #27: tid = 0xdfa7
      thread #28: tid = 0xdfa8
      thread #29: tid = 0xdfa9
      thread #30: tid = 0xdfaa
      thread #31: tid = 0xdfab
      thread #32: tid = 0xdfac
      thread #33: tid = 0xdfad
      thread #34: tid = 0xdfae
      thread #35: tid = 0xdfaf
      thread #36: tid = 0xdfb0
      thread #37: tid = 0xdfc4
      thread #38: tid = 0xdfce
      thread #39: tid = 0xdffc
      thread #40: tid = 0xe005
    (lldb) thread backtrace all
    * thread #1, name = 'tid_103', stop reason = signal SIGSTOP
      frame #0: 0xffffffffffffffff 
      thread #2
        frame #0: 0xffffffffffffffff 
      thread #3
        frame #0: 0xffffffffffffffff 
      thread #4
        frame #0: 0xffffffffffffffff 
      thread #5
        frame #0: 0xffffffffffffffff 
      thread #6
        frame #0: 0xffffffffffffffff 
      thread #7
        frame #0: 0xffffffffffffffff 
      thread #8
        frame #0: 0xffffffffffffffff 
      thread #9
        frame #0: 0xffffffffffffffff 
      thread #10
        frame #0: 0xffffffffffffffff 
      thread #11
        frame #0: 0xffffffffffffffff 
      thread #12
        frame #0: 0xffffffffffffffff 
      thread #13
        frame #0: 0xffffffffffffffff 
      thread #14
        frame #0: 0xffffffffffffffff 
      thread #15
        frame #0: 0xffffffffffffffff 
      thread #16
        frame #0: 0xffffffffffffffff 
      thread #17
        frame #0: 0xffffffffffffffff 
      thread #18
        frame #0: 0xffffffffffffffff 
      thread #19
        frame #0: 0xffffffffffffffff 
      thread #20
        frame #0: 0xffffffffffffffff 
      thread #21
        frame #0: 0xffffffffffffffff 
      thread #22
        frame #0: 0xffffffffffffffff 
      thread #23
        frame #0: 0xffffffffffffffff 
      thread #24
        frame #0: 0xffffffffffffffff 
      thread #25
        frame #0: 0xffffffffffffffff 
      thread #26
        frame #0: 0xffffffffffffffff 
      thread #27
        frame #0: 0xffffffffffffffff 
      thread #28
        frame #0: 0xffffffffffffffff 
      thread #29
        frame #0: 0xffffffffffffffff 
      thread #30
        frame #0: 0xffffffffffffffff 
      thread #31
        frame #0: 0xffffffffffffffff 
      thread #32
        frame #0: 0xffffffffffffffff 
      thread #33
        frame #0: 0xffffffffffffffff 
      thread #34
        frame #0: 0xffffffffffffffff 
      thread #35
        frame #0: 0xffffffffffffffff 
      thread #36
        frame #0: 0xffffffffffffffff 
      thread #37
        frame #0: 0xffffffffffffffff 
      thread #38
        frame #0: 0xffffffffffffffff 
      thread #39
        frame #0: 0xffffffffffffffff 
      thread #40
        frame #0: 0xffffffffffffffff 
    (lldb) detach
    error: Detach failed: Sending disconnect packet failed.



     

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    yes (M1 Max), you have to have an ARM64 CPU to run with rosetta.

     

    It appears both EAC and Steamworks are lacking universal binaries in this build. Disabling EAC gets it to shut up about that, but Steamworks seems to still be an issue.

     

    It looks like M1 support for Steamworks SDK was added with 1.52. Don't know what version 7d2d is using.

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    Interesting, yeah I did see that 7DTD app is Universal, but the launcher is Intel. I'll squeak by under Rosetta in the meantime... Will be so stoked when this is native ARM64 though! Thanks for doing this Fun Pimps!!!

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    3 minutes ago, DEADFACE said:

    yes (M1 Max), you have to have an ARM64 CPU to run with rosetta.

     

    It appears both EAC and Steamworks are lacking universal binaries in this build. Disabling EAC gets it to shut up about that, but Steamworks seems to still be an issue.

     

    It looks like M1 support for Steamworks SDK was added with 1.52. Don't know what version 7d2d is using.

    Nice... that's probably it. 

    I am able to run under Rosetta as well. Too bad because I wanted to run it natively!

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    We will hopefully find something soon to fix this, I'll keep you posted and might request feedback in here for the next couple of days.

     

    Thanks for  the rapid replies.

     

    I take it Rosetta might be a temp fix for our mac users then?

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    Just now, Hated said:

    We will hopefully find something soon to fix this, I'll keep you posted and might request feedback in here for the next couple of days.

     

    Thanks for  the rapid replies.

     

    I take it Rosetta might be a temp fix for our mac users then?

    Yes Rosetta is the temp fix. Confirmed it's working.

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    5 minutes ago, DEADFACE said:

    yes (M1 Max), you have to have an ARM64 CPU to run with rosetta.

     

    It appears both EAC and Steamworks are lacking universal binaries in this build. Disabling EAC gets it to shut up about that, but Steamworks seems to still be an issue.

     

    It looks like M1 support for Steamworks SDK was added with 1.52. Don't know what version 7d2d is using.

    Thanks!

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    Just now, Hated said:

    We will hopefully find something soon to fix this, I'll keep you posted and might request feedback in here for the next couple of days.

     

    Thanks for  the rapid replies.

     

    I take it Rosetta might be a temp fix for our mac users then?

    Firing up a game now. 

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    I did verify that the copy of libsteam_api 7d2d ships with is missing arm64 compatibility:

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    Architectures in the fat file: ~/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Plugins/steam_api.bundle/Contents/MacOS/libsteam_api.dylib are: i386 x86_64

     

    using the latest lib steam_api should resolve the issue according to my cursory research.

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    Also for a "workaround" --- on an M1 Max w/32 core GPU, that's ~60FPS (dips to 45, clear 70FPS) on High (w/DoF and Motion Blur off) @ 1920x1200  translated from Intel to ARM... 🔥

    Performance seems a good 10FPS better than A19 which I believe was an Intel binary. So still better off for a workaround. Seeing what you guys pull for native performance is going to be INTERESTING!!

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    Just now, NeuroP said:

    Can you tell me how you are now exactly able to run it? I disabled EAC but it still will not launch on my M1 pro

     

    So in finder I went to ~/Application Support/Steam/steamapps/common/7 Days To Die.
    Right click the 7DaysToDie.app file and "Get  Info"
    Then check "Open using Rosetta"

     

    Just now, mgrimesd said:

     

    So in finder I went to ~/Application Support/Steam/steamapps/common/7 Days To Die.
    Right click the 7DaysToDie.app file and "Get  Info"
    Then check "Open using Rosetta"

     

    Also you don't need to turn off EAC when running as an Intel binary.

     

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