World random generation error
Game version: (V1.0 b316)
OS/Version: Windows 10 Home
CPU model: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz 3.41 GHz
System memory: 48.0 GB
GPU model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc.)
Screen resolution: (width and height, e.g. 1280x1024)
Video settings: low
Game mode:
Did you delete your old save data? (Yes)
Have you started a new game? (yes/)
Have you verified the file? (yet)
Are you using any mods? (no)
Is EAC on or off?
on
Status: New
2024-07-07T17:21:23 3288.011 INF writeStampsToMaps end at 9.636001, r=634a1048
ArgumentOutOfRangeException: Index and length must refer to a location within the string.
Parameter name: length
at System.String.Substring (System.Int32 startIndex, System.Int32 length) [0x0004c] in <467a840a914a47078e4ae9b0b1e8779e>:0
at WorldGenerationEngineFinal.PrefabManager+<LoadPrefabs>d__10.MoveNext () [0x00090] in <5176467e17874e86b9743320f44f08c8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <dfbdd4656e0844829a5285bde9c1a365>:0
2024-07-07T17:21:51 3315.851 INF LibGC API is only available using the IL2CPP scripting backend.
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