Hi, I'm getting a red error, in prefab editor using a trigger volume to cause a barrel explosion. I have tested it in real game also, exactly the same.
Strange thing is if I add a switch and say an door in the same prefab and give them another number e.g. trigger number #2 it fixes everything and the error goes away
I've used triggers quite a lot of trigger volumes in the past for my poi's but never tried the barrels before, although I know it works as fiery farms is done similarly.
ArgumentNullException: Value cannot be null.
Parameter name: key
https://pastebin.com/fxNeuU1f
any help would be appreciated, thanks
0
Recommended Comments