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  • Missing trees in 1.0


    OnionRings
    • Version: 1.0 B309

    Summary: (A short description of the bug) I loaded up a new RWG in 1.0 and had no trees in my forest biome.
     

    Game Version: (V1.0 b3xx) 1.0 B309

    OS/Version: (Windows / Linux / Mac) Windows 11

    CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc) Ryzen 7 5800x3D

    System Memory: (4 GB / 8 GB / 16 GB / etc) 32GB

    GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc) RTX 3090

    Screen Resolution: (Width and Height such as 1920x1080) 2560x1440

    Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any)) Max everything, A sharpen 10%, DOF off, motion blur off, dynamic mesh off

    Game mode: (MP host / MP client / SP / Client on Dedi, RWG or NAV) SP

     

    Did you wipe old saves? (Yes/No) Yes

     

    Did you start a new game? (Yes/No) Yes

     

    Did you validate your files? (Yes/No) No

     

    Are you using any mods? (Yes/No) No

     

    EAC on or off? On

     

    Status: NEW

     

    Bug Description:

     

    Detailed steps to reproduce the bug:

    1) Create an RWG with my settings

    2)

    3)

     

    Actual result: (description of what is occurring)No trees in forest biome, unsure if extends to other biomes.

     

    Expected result: (what you expect to occur) I expected some trees 😛

    Link to Pastebin Output Log: https://pastebin.com/zk7KEVa6


    User Feedback

    Recommended Comments

    Thank you for reporting.

    You seem to have a lot of POIs that don't exist on your map. Were you using a mod that adds new POIs? If so, you need to remove it completely before you can generate a new map on V1.0.

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