Summary: the game crashes after spawning in the word map
Game Version: v1.0 (b309)
OS/Version: Linux (Fedora workstation KDE spin)
CPU Model: AMD Ryzen 7 3800X
System Memory: 32 GB
GPU Model and VRAM: AMD Radeon RX 7800 XT with 16GB VRAM
Screen Resolution: 2560x1440
Video Settings: Tested both Lowest and Ultra
Game mode: Single player tested on Navezgane and a random map
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? Tested both, same result
Status: NEW
Bug Description:
The game crashes to desktop after spawning in the word map.
It crashes in the word after around 30 seconds on a new game. I can move, open UI elements and interact with the word or do nothing at all, it crashed anyway.
When loading from a save the crash is immediate after clicking the button "Spawn", the word is never displayed.
Uninstalled and reinstalled the game, same result.
Cleared all game data from the launcher and created a new game without touching any options, same result.
Same results with GlCore and Vulkan, EAC on and off, highest and lowest settings, with Navezgane and random map.
Tested with Wayland and X11, same result.
I tried to run the game enabling Valve compatibility tool Proton v9.0-2 and the game works (I played until I completed the first mission without any crash).
Other info:
Kernel 6.9.5-200.fc40.x86_64 (64-bit)
Mesa version: 24.1.2
KWin version: 6.1.0
This bug report under review is very similar to my problem:
Detailed steps to reproduce the bug:
1) Create new game, for example Navezgane
2) Around 30 seconds after spawning in the map the game crashes to desktop even if doing nothing
3) Launching again and loading the save will crash just after clicking "Spawn"
Actual result: Crash to desktop
Expected result: Working game
Link to Pastebin Output Log (This is a new game):
Link to Pastebin Output Log (game loaded from a save):
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