Summary: Game crashed
Game Version: V1.0 b333
OS/Version: Linux
CPU Model: AMD Ryzen 9 7950X3D 16-Core Processor
System Memory: 96 GiB
GPU Model and VRAM: NVIDIA GeForce RTX 4090 24 GiB
Screen Resolution: 1920x1080
Video Settings: Custom (everything on and Ultra+)
Game mode: SP
Map: Navezgane
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Yes (donovan-megabackpack XML only)
Did you try to reproduce without mods? No
EAC on or off? on
Bug Description:
Game froze up for about 5 to 10 seconds. Then it was gone.
In contrast to the last crash the log only contains stack frames for a single frame:
```
Caught fatal signal - signo:11 code:1 errno:0 addr:0x3f8000000000
Obtained 10 stack frames.
#0 0x007fc096a0a520 in __sigaction
#1 0x007fbfff239cbd in mono_marshal_ilgen_init
#2 0x007fbfff274fab in GC_invoke_finalizers
#3 0x007fbfff23ba49 in mono_gc_reference_queue_free
#4 0x007fbfff204c39 in mono_thread_has_sufficient_execution_stack
#5 0x007fbfff204afb in mono_thread_has_sufficient_execution_stack
#6 0x007fbfff27e27c in GC_inner_start_routine
#7 0x007fbfff27df10 in GC_start_routine
#8 0x007fc096a5cac3 in pthread_condattr_setpshared
#9 0x007fc096aee850 in __xmknodat
```
Detailed steps to reproduce the bug:
1) Play the game
Actual result:
Game crashed.
Expected result:
Able to play the game without it being gone.
Link to Pastebin Output Log:
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