Summary: When I try to generate a new world the console opens and shows with red error generating toolbelt(with more words to it, but those are the most important).
After the world is generated there is no toolbelt and if you collect something or press a number assigned to the toolbelt slots it opens the console again generating lines of code untill the game crashes.
I updated the game yesterday(23.08.2024) and played with somebody on a server generated by them. Today I tried to make a new world on this version(v1.0) and encountered this bug.
Game Version: (V1.0 b336)
OS/Version: (Windows
CPU Model: i7 7700hq
System Memory: 16 GB
GPU Model and VRAM: nVidia GTX 1060 6 GB
Screen Resolution: (Width and Height such as 1920x1080)
Video Settings: it was set to medium(Steam saved my last settings/saves etc.)
Game mode: (MP host / MP client / SP / Client on Dedi) new world single player
Map: Pregen(which one) 4k1
Did you wipe old saves? (Yes/No)
No at the first 2 tries.
Yes at the last attempt.
Did you start a new game? (Yes/No)
Yes
Did you validate your files? (Yes/No)
Just updated yesterday and played after being invited by a steam friend
Are you using any mods? (Yes/No)
No
Did you try to reproduce without mods? (Yes/No)
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EAC on or off?
Probably. I have it on steam, no mods, no gimmicks, no other software that should cause a problem(yesterday on my friends invite I played without a problem)
Bug Description:
When generating a new world the console opens and shows with red error generating toolbelt. Once inside the game you have no toolbelt and at some point if you pickup stuff and/or press a hotkey(1/2/3/4...) for the toolbelt it freezes, opens the console and keeps generating lines of code very fast untill it crashes the game.
Detailed steps to reproduce the bug:
1)Generate new world
2)Error generating toolbelt in console
3)Spawn, play a few seconds/interact with the toolbelt(that doesn't exist/show) and console opens again and game crashes.
Actual result: (description of what is occurring)
Expected result: (what you expect to occur)
Link to Pastebin Output Log:
This is one of the logs. I have 2 but it's pretty much the same. Also I specified in the paste bin but I deleted hundreds of lines of code of this type:
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2024-08-24T19:47:53 755.402 WRN GUIWindowManager.Open: Window "toolbelt" unknown!
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2024-08-24T19:47:53 755.403 INF Trace: UnityEngine.StackTraceUtility:ExtractStackTrace ()
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GUIWindowManager:Open (string,bool,bool,bool)
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EntityPlayerLocal:OnHUD ()
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NGuiWdwInGameHUD:OnGUI ()
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