Summary: The Animal Tracker skill (the search for game) happens any time the player character is crouched. Therefore, it continually spams the search even when it's undesirable, like when stealthing. The "no tracks found" spam is annoying (and can obscure trash and items on the floor immediately in front of the player) and the search spam is certainly taking up resources that the game could be using for other computations. It would be better if the skill was triggered by pressing a key while crouched to prevent this.
Game Version: (V1.0 b309)
OS/Version: Windows
CPU Model: Doesn't matter
System Memory: Doesn't matter
GPU Model and VRAM: Doesn't matter
Screen Resolution: 1920 x 1080
Video Settings: Ultra with bloom and motion blur turned off
Game mode: Doesn't matter
Did you wipe old saves? (Yes)
Did you start a new game? (Yes)
Did you validate your files? (Yes)
Are you using any mods? (No)
EAC on or off? Off
Status: NEW
Bug Description: Animal Tracker skill operates any time the player character is crouched, even when undesirable.
Detailed steps to reproduce the bug:
1) Put at least one point into Animal Tracker skill
2) Crouch
3) Observe search skill repeating until the player uncrouches
Actual result: Animal Tracker skill operates any time the player character is crouched, even when undesirable.
Expected result: Animal Tracker skill should not be active any time the player crouches but should be triggered by a key press to avoid annoying spam when Animal Tracking is not desired.
Link to Pastebin Output Log: N/A, as this is not a bug so much as a needed change in skill behavior.
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