Summary: When players are farther than 100m from the host they are unable to take damage from zombies. Once the host is within 100m of the other players they are able to take damage again. If necessary, a video recording of the bug can be provided. This bug was originally noticed on an older save, but is present on newly created worlds as well.
Game Version: V1.0 b330
OS/Version: Windows
CPU Model: Intel i9 9900K
System Memory: 32GB
GPU Model and VRAM: NVIDIA GeForce RTX 2060
Screen Resolution: 1920x1080
Video Settings: High
Game mode: MP host
Map: Pregen06kA
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? No
Are you using any mods? No
Did you try to reproduce without mods? N/A
EAC on or off? On
Bug Description: When players are farther than 100m from the host they are unable to take damage from zombies. Once the host is within 100m of the other players they are able to take damage again. Players are able to take damage from spikes and falling. While further than 100m sometimes zombies do not path towards players unless the player hits them first.
Detailed steps to reproduce the bug:
1) Load into the game with another player
2) Invite the other player to a party
3) Other player is immune to zombie damage until host is within 100m
Actual result: Player is immune to zombie damage
Expected result: Player takes damage from zombies normally
Link to Pastebin Output Log: https://pastebin.com/eKUQHvJb
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