Summary: When some zombies are killed and they drop a bag, client on the server (not host only client) can get an red error or infinite loop
Game Version: (V1.0 b312)
OS/Version: (Windows )
CPU Model: (Intel i5 8600K)
System Memory: (24 GB)
GPU Model and VRAM: (nVidia GTX 1070 8 GB)
Screen Resolution: (1920x1080)
Video Settings: (Low)
Game mode: (MP client / Client on Dedi, RWG and NAV)
Did you wipe old saves? (No)
Did you start a new game? (Yes)
Did you validate your files? (Yes)
Are you using any mods? (No)
EAC on
Status: NEW
Bug Description: When some zombies are killed and they drop a bag, client on the server (not host only client) can get an red error or infinite loop error until the bag despawn, this happend on local and dedi server only to the clients, this is a really bad server killing error and can happend on vanilla but not with all the zombies
Detailed steps to reproduce the bug:
1) Log in as client to a host or dedi server
2) Kill zombies, until they drop a bag
3) Whith some zombies the console spawn red error o loop errors until the bag is deleted, this happend to client host got no error at all on console
4) The bug is not 100% of the times but on dedis it proct a lot, more with mods that increase bag chance
Actual result: When a player on client side kill a zombie and it spawn a bag they got red error or loop erros, it may be cause because of gore + bag drop? we tested with extra chance on the bags and the error was more consistent when we destroy the zombies head
Expected result: Plz fix this problem, this is killing my dedi server
Link to Pastebin Output Log: https://pastebin.com/MVsWB5EX
As extra
- On dedi servers entity spawn priority is not right, if zombies are cap (example: max zombies are confg at 60 and 70 are spawned) traders do not spawn, and vehicles unloaded do not load until zombies hit 59 or less, console don't show anything so just posting as a dedi admin having this problem
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