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Progression


MrVecetti

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Last few patches have made early game a nightmare while lategame is still an absolute cakewalk..

 

My suggestions to improve this would be:

 

make safe's durability scale by the poi tier. starting with 500 on tier 1's going up to 7.5k for example.. This could be used to improve loot scaling aswell..

 

make stamina usage of tools scale with tiers so stone/iron will require less stamina to use then steel.. which can also affect food/water drain.

 

make a bigger gap in the required experience so you level faster on level 1 then level 100, currently it feels like it goes just as fast if not faster on level 100..

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