Jump to content

a17 zombie loot drops idea (fix)


Futchmacht

Recommended Posts

So far i like many of the changes with A17 but the new zombie loot systems is very poor. I understand wanting to get rid of gore blocks to save performance but the new loot drop system is lacking.

 

Keep the loot bag drop for special loot as is good idea!

 

Fix #1. 3 Tier loot drop system.

 

T-1 40% chance to drop garbage loot in paper bag (scrap glass feathers etc).

T-2 20% chance to drop good loot (cans water bottles ammo(small amounts like 5-10) money coins some food items).

T-3 5% (or what ever it is now) the current loot bags.

 

De-spawn timer lets you get the loot at end of night or maybe at least half of it.

 

Horde nights are a waste of time now when you spend 150 arrows killing them and get nothing. plus the damage your base and you have to repair.

 

At this point i 100% use my base to craft and store items. and 100% i spend horde night in a random house letting them trash it all night and then in the morning walk away.

 

Why would i spend horde night in my base then have to repair it all day the next day to get nothing. In alpha 16 i spent some horde nights in a garbage house till about horde night 3-4 then after that everyone of them at base where i was ready for them and got loot worth the repairs.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...