Jump to content

Confused about how to do some biome-based xml editing for A16


dalekrek

Recommended Posts

A17 Runs like poop for me so back to an idea i had for A16.

 

What I want is to edit the world generation so that I can have the vast majority of the map be snow biome, with small areas of other biomes, but rare enough that you would have to search for them.

 

From what I understand of the biomes, the only POI I'm losing out on is the auto parts store? Can I edit that so it can generate in the snow biome as well? On the zombie front, I would mostly only find Lumberjacks outside of cities, but all types of zombies would be able to spawn in cities, correct?

 

Main question, how do I edit the xml files, I assume I need to mainly/only edit the rwgmixer.xml, to get the mostly snow biome with pockets of the other biomes? I'm a total noob at this

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...