SevenDaysToDieModEditor Posted October 12, 2018 Share Posted October 12, 2018 I changed quests.xml as below. <quest id="quest_BasicSurvival8" group_name_key="quest_BasicSurvival" name_key="quest_BasicSurvival8" subtitle_key="quest_BasicSurvival8_subtitle" description_key="quest_BasicSurvival8_description" icon="ui_game_symbol_campfire" category_key="quest" difficulty="veryeasy"> <objective type="FetchKeep" id="rockSmall" value="8" /> <objective type="Craft" id="campfire" value="1" /> <objective type="BlockPlace" id="campfire" value="1" /> <reward type="SkillPoints" value="5" /> <reward type="Skill" id="Scavenging" value="5" /> <reward type="ShowTip" value="skillPointTip" stage="aftercomplete" /> <reward type="Quest" id="quest_whiteRiverCitizen1" stage="aftercomplete" /> </quest> However, when displaying quest_BasicSurvival, the following error occurred. NullReferenceException: Object reference not set to an instance of an object at RewardSkill.SetupReward () [0x00000] in <filename unknown>:0 at BaseReward.get_Icon () [0x00000] in <filename unknown>:0 at XUiC_QuestRewardEntry.GetBindingValue (System.String& value, .BindingItem binding) [0x00000] in <filename unknown>:0 at BindingItem.GetValue (Boolean forceAll) [0x00000] in <filename unknown>:0 at BindingInfo.RefreshValue (Boolean forceAll) [0x00000] in <filename unknown>:0 at XUiController.RefreshBindings (Boolean forceAll) [0x00000] in <filename unknown>:0 at XUiC_QuestRewardEntry.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiC_QuestRewardList.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUiC_QuestWindowGroup.Update (Single _dt) [0x00000] in <filename unknown>:0 at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0 at A.ME.Update () [0x00000] in <filename unknown>:0 at GameManager.JQ () [0x00000] in <filename unknown>:0 at GameManager.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1) reward type = "Skill" seems to not work properly with reward chain. How to display reward type = "Skill" correctly? Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted October 12, 2018 Author Share Posted October 12, 2018 I made a wrong thread, so I created it below. https://7daystodie.com/forums/showthread.php?91380-How-to-change-quests-xml-for-reward-type-quot-Skill-quot-quest&p=857402#post857402 Link to comment Share on other sites More sharing options...
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