Slesher Posted August 25, 2018 Share Posted August 25, 2018 Traps: - rolling log trap. - swinging log trap. - spike-wall trap from Wrong Turn. - trip-wire triggered traps (don't know if this is already a thing?). Items: - swords (I'm not saying go medieval, but swords do have a practical use in an apocalypse). - spears. - shields (arguably one of the best things to have during a zompocalypse). Craft a makeshift one or find a police riot shield. - more variety of general items & ability to use any wieldable item as a weapon. I.e. Bashing in a zombie head with a guitar would be fun. - security cameras & monitors to go along with the electricity update. - proximity alarm. - flaming & explosive arrows (if it's not already a thing). Aesthetics : - kill animations. Make zombie deaths a little more satisfying with a finishing move animation, such as an axe getting lodged in its skull and ripping it back out, instead of just the basic swing animation. - better/more realistic animations for resource gathering. Particularly cutting down trees. - swimming & latter climbing animations. - arrows stick (don't know if this was already added). But seeing my arrow sticking out of the zombie head I just shot is aesthetically pleasing to me. Abilities: - fishing. Already suggested many times I know, but please add fishing!! Makes too much sense not to be included. - instant-kill sneak attack. Like in many other games, sneaking up behind your enemy and performing and instant kill move is badass. The animation would depend on the weapon you're wielding. - grabbing ledges when jumping, to pull yourself up to a higher surface or to catch yourself from falling into a pit. Other: - random events. Nothing too fancy, but something like coming around a corner and seeing a zombie feasting on a corpse perhaps. - more environmental interaction. Sitting down to increase stamina regeneration would be nice. Opening car doors (possibly using cars as a place to hide?). Link to comment Share on other sites More sharing options...
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