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Handheld Light-Sources Halve FPS


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I am having an issue where having light sources in the hand can cause very serious FPS drops. It's consistent across all my testing, but I recall it not being the case a while ago.


Basically I usually get roughly 60-80 FPS in the game. In a base populated with lots of lights it can drop as low as 40 FPS, same goes for thick forests and stuff. However, once I hold a torch in my hand, the FPS drops down by almost 50%, hovering in range of 30-45 FPS depending on environment. Flashlights attached to guns have similar effect, dropping it down to 35-60 FPS range. Minibike drops it down a little bit, the FPS hovers in 40-60 FPS range. However, miner's helmet's light has almost no effect on framerate whatsoever.


I find this bug very serious as it can limit playability in certain scenarious (when I don't have miners helmet, but need to see).


System specs:

OS: Antergos (kernel 4.17.11-arch1)

CPU: AMD Ryzen 5 1600

GPU: NVIDIA GeForce GTX 1060 6GB (binary driver 396.45)

Memory: 16 GB DDR4 2666 MHz

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