Dezerker63 Posted April 24, 2018 Share Posted April 24, 2018 first lets start with some weapons. Flamethrower- crowd control, use's fuel as ammo. with the new update to weapons a few attachments that could be made would be an improved nozzle(increase's range), improved tanks(increased ammo capacity), and being able to make better ammo like napalm. Heavy Machine Gun- Large ammo capacity, High rate of fire, is meant as another source for crowed control. attachments would be basic scope, grips, lights, larger clips, tripod. grenade launchers- could be made as attachments or separate weapon. multiply ammo types incendiary, phosphorus, smoke high explosive, etc. Flare guns- used to alert players and allied factions that you need help. an illumination ammo type for use at night. flares can also light enemies on fire. Now the turret improvment would be instead of building individual turrets (eg smg turret, shotgun turret, etc). A player would build a turret base and attach any weapons of their choice to the mount. these mounts could be added to vehicles.this would add a new level of control and customization to the game. as an examplei build or find an MSG or sniper or AR i can then place these weapons on the turret mounts or swapping the weapons out for what i nee or what i want them to have. their could even be special attachments to the mounts (faster turn speed, better targeting, faster fire rate). Link to comment Share on other sites More sharing options...
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