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MrSamuelAdams

MrSamuelAdams

7 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

1. Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/mods/5176

 

and if I want to use yours I should remove Khaine's and Dan's zombies yes?

 

I saw above, as far as blood moon mods I have, they should be OK? I'll have to test it. I'm interested in this idea. 

 

 

2. When you kill all the zombies in the area, is there a timer for them to respawn or are they dead forever then? 

 

"advance in the simulation to that area again." 

 

How long does that usually take? What's the respawn timer for it. 

 

 

MrSamuelAdams

MrSamuelAdams

7 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

1. Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/mods/5176

 

and if I want to use yours I should remove Khaine's and Dan's zombies yes?

 

 

2. When you kill all the zombies in the area, is there a timer for them to respawn or are they dead forever then? 

 

"advance in the simulation to that area again." 

 

How long does that usually take? What's the respawn timer for it. 

 

 

MrSamuelAdams

MrSamuelAdams

7 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

1. Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/mods/5176

 

and if I want to use yours I should remove Khaine's and Dan's zombies yes?

 

 

2. When you kill all the zombies in the area, is there a timer for them to respawn or are they dead forever then? 

 

 

MrSamuelAdams

MrSamuelAdams

7 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/mods/5176

 

and if I want to use yours I should remove Khaine's and Dan's zombies yes?

 

 

MrSamuelAdams

MrSamuelAdams

5 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/mods/5176

 

 

MrSamuelAdams

MrSamuelAdams

5 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience?   

Because currently I use Khaine's wandering horde mod and this one. 

https://www.nexusmods.com/7daystodie/search/

 

 

MrSamuelAdams

MrSamuelAdams

5 hours ago, ZehMatt said:

Its both, wandering hordes and biome spawns are replaced.

 

Modify WalkerSim.xml and set MaxAgents to the number you like.

 

No, it just influences the simulation.

Interesting so would you say that it's more or less zombies than say khaines wandering horde mod or an increase Wilderness spawn or yours is just a different experience? 

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