So I have been getting some errors in coop/MP and a friend crashes and we been trying to figure out what is causing it.
On guppy's discord ppl were thinking it was the custom particle mod.
I see your version has 1.47 but the Nexus one is 1.5. Does it matter what version we have, I think I have 1.5 cause of the apache mod requires it too.
Would you or anyone have any idea? Do I need to have your custom particle loader or can I use this one? Cause both your mod and Apache use it, or should I name one of them differently? https://www.nexusmods.com/7daystodie/mods/2036 - https://www.nexusmods.com/7daystodie/mods/3969?tab=files
He said this is what was causing it "empty particle effect name"
"https://imgur.com/a/tz1EAiw
my friend is still getting this error...:/
edit; LOGS SAY THIS.
2024-08-13T01:59:33 2099.088 ERR Task_CommWriterSteam (cl=Steam_76561198049683297, ch=0):
2024-08-13T01:59:33 2099.089 EXC Value cannot be null.
Parameter name: _value
Parameter name: _value
at PooledBinaryWriter.Write (System.String _value) [0x00003] in <40e9b6e9762f43cf836123d0f549ad32>:0
at NetPackageRangeCheckDamageEntity.write (PooledBinaryWriter _writer) [0x0013f] in <40e9b6e9762f43cf836123d0f549ad32>:0
at NetConnectionSteam.Task_CommWriter (ThreadManager+ThreadInfo _threadInfo) [0x00082] in <40e9b6e9762f43cf836123d0f549ad32>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
NetConnectionSteam:Task_CommWriter(ThreadInfo)
ThreadManager:myThreadInvoke(Object)
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart(Object)"