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Riamus

Riamus

1 hour ago, pApA^LeGBa said:

Reaching T2 quests we either had them really far away, or it was one of the 5 "A sewage problem" POI´s that we have within 600m around our starting trader.

 

How about a limit how often a POI can spawn on a map depending on map size? With a minimum distance from each other.

You can set that in rwgmixer easily and POI already have a minimum distance from each other as of A21.  However, if nothing else can go there, it will not leave the area blank and will put something there even if it is too close. 

 

But what you are seeing might already be fixed for the next version.  If you are in the forest, those towns currently have limited variety because of the district being used.  The next version will add a partial rural outskirt district around those towns, adding a lot more variety.

Riamus

Riamus

1 hour ago, pApA^LeGBa said:

Reaching T2 quests we either had them really far away, or it was one of the 5 "A sewage problem" POI´s that we have within 600m around our starting trader.

 

How about a limit how often a POI can spawn on a map depending on map size? With a minimum distance from each other.

You can set that in rwgmixer easily.  But what you are seeing might already be fixed for the next version.  If you are in the forest, those towns currently have limited variety because of the district being used.  The next version will add a partial rural outskirt district around those towns, adding a lot more variety.

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