8 hours ago, Roland said:I guess you don’t understand the concept I’m explaining.
Guess less, ask more. I get your idea perfectly well; but it's absolutely wrong to call it "freedom". In this case your freedoms aren't increased. You are absolutely free to go dig a trench around your base even when you have the option to earn rep. You do not gain any choices by adding the limit.
There are cases where that can be argued; simple, if not entirely non-controversial example is "highways". You're free to use them. By default you'd have no speed limit, no lane requirements, etc etc.. you'd just have the freedoms to drive on the flat surface. I don't even need to say that would be a nightmarish death trap. By yielding some of your freedoms, the highway becomes "feasible" and thus you gain "reliable fast transport". You have to yield your freedom to drive on the "opposite" lane for everyone to gain utility - that specific utility can somewhat reasonably be called a new freedom (but it can also be argued it isn't really new nor a freedom).
But whether or not that's an example of gaining freedoms, it's an example of limiting freedoms for a common gain. "Freedom" isn't a pure good. Standing in the middle of a dry desert, you're absolutely free. And soon to be dead. Sometimes, limiting freedoms in specific ways is a universal good. (Not "the greater good", but actually better for everyone). You're arguing that this is such a case, and sure, it might. But you're claiming this is adding freedoms... it is not.
I can see that this mechanic makes questing less attractive.. but the change doesn't add any choices. Like Riamus was saying, there's nothing else to do anyway. So it doesn't even change your behaviour; you'll still quest or at least chain-loot. The only thing the change actually accomplishes is stretch the days you reach tiers of quests. This sounds like a manager's implementation of a goal of "make the game last longer". It gets the job done on paper, but doesn't improve anything. And the cynic in me says that's exactly what it is...
8 hours ago, Roland said:Thankfully, the people designing the game get it.
Sure. "But the flu doesn't". Could you be less condescending on occasion?
10 hours ago, Mister Forgash said:Maybe this is just the gross exaggeration of "slavery isn't freedom" getting thrown around over this,
Don't mistake my mildly annoyed objection to corruption of language for an argument for or against the topic at hand; and don't let it color your perception. You're free to like the change, it's not like it's something horrible, but don't like it just because I don't