Jump to content

Edit History

Please note that revisions older than 365 days are pruned and will no longer show here
Riamus

Riamus

22 minutes ago, jdm311 said:

It seems to me that rushing through quest tiers is more of a multiplayer issue rather than a single player one. Instead of penalizing the single player with this limit, assign a party leader to get quests, trigger, and turn in. No parallelized questing mimics single player gameplay resulting in slower natural progression. Of course, you will still clear POIs faster, but the travel time should help slow progression. I bet this change would be unfavorable with multi players, but then again, this new setting is unfavorable with both multi/single players.

 

The setting is fine.  It should just be 5 for default, imo.  It is definitely better than what they had initially in 1.0.

Riamus

Riamus

13 minutes ago, jdm311 said:

It seems to me that rushing through quest tiers is more of a multiplayer issue rather than a single player one. Instead of penalizing the single player with this limit, assign a party leader to get quests, trigger, and turn in. No parallelized questing mimics single player gameplay resulting in slower natural progression. Of course, you will still clear POIs faster, but the travel time should help slow progression. I bet this change would be unfavorable with multi players, but then again, this new setting is unfavorable with both multi/single players.

 

The setting is fine.  It should just be 5 for default, imo.

×
×
  • Create New...