<recipe name="foodSteakAndPotato" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags="perkMasterChef,learnable"> <ingredient name="foodRawMeat" count="5"/> <ingredient name="foodCropPotato" count="2"/> <ingredient name="foodCropMushrooms" count="2"/> <ingredient name="resourceAnimalFat" count="1"/> <effect_group> <passive_effect name="CraftingIngredientCount" level="1,3" operation="base_add" value="-1,-2" tags="foodRawMeat"/> </effect_group> </recipe>
<recipe name="plantedPumpkin1" count="1" craft_time="1" tags="perkLivingOffTheLand,learnable"> <ingredient name="foodCropPumpkin" count="5"/> <effect_group> <passive_effect name="CraftingIngredientCount" level="3" operation="base_add" value="-1" tags="foodCropPumpkin"/> </effect_group> </recipe>
using the food recipe as a basis, do you think this could work for farming?
tho I am not sure if I will also need progression edits