7 minutes ago, 8_Hussars said:
Doh...
Yeah, ignore that. I didn't realize the points you get per quest go up with each tier. It was pointed out to me earlier in the thread. It isn't as bad as I thought because of that, but number of quests per tier goes up with each player added - 10, 20, 30, ..., 80 depending on the number of players. Even doing this with a 2 player group, it just feels frustrating. And I *like* questing. Besides, I showed how to balance progression regardless of number of players. It's not difficult to do. Not sure why they want to swing the pendulum 180 instead of balancing things. I get that more players = faster quest completion, but you just aren't going to do enough quests at higher player counts to keep up with single player if you quest as a group. And I feel like the goal should be to make it so that it doesn't matter how many people are in the party - you should still be able to progress at the same rate if you want. It was too fast for multiple players before. Now, it's too slow.