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BFT2020

BFT2020

6 hours ago, BBBBilly said:

3. I hope to still see the complete H7SB and snufkins mod of a20 in version 1.0

 

Those are custom mods.  They can't update their mods before 1.0 drops.  Not sure why you are expecting mod creators to update their mods for 1.0 prior to the release.

 

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5. Restore the glass bottle, otherwise it will really affect the immersion, for a survival game

 

TFP wanted the bottles removed, don't see them bringing them back.  Best just to accept it and move on, or just mod them back in

 

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6. More game modes, such as Alpha2's GameModeZombieHorde, are very creative. Players defend in the ruins of wasteland and often drop airdrops of supplies from the sky.

 

You want them to generate new game modes prior to Experimental release, which is slated around 6/24?

BFT2020

BFT2020

5 hours ago, BBBBilly said:

3. I hope to still see the complete H7SB and snufkins mod of a20 in version 1.0

 

5. Restore the glass bottle, otherwise it will really affect the immersion, for a survival game

6. More game modes, such as Alpha2's GameModeZombieHorde, are very creative. Players defend in the ruins of wasteland and often drop airdrops of supplies from the sky.

 

Those are custom mods.  They can't update their mods before 1.0 drops.  Not sure why you are expecting mod creators to update their mods for 1.0 prior to the release.

 

Quote

5. Restore the glass bottle, otherwise it will really affect the immersion, for a survival game

 

TFP wanted the bottles removed, don't see them bringing them back.  Best just to accept it and move on, or just mod them back in

 

Quote

6. More game modes, such as Alpha2's GameModeZombieHorde, are very creative. Players defend in the ruins of wasteland and often drop airdrops of supplies from the sky.

 

You want them to generate new game modes prior to Experimental release, which is slated around 6/24?

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