Jump to content

Edit History

Please note that revisions older than 365 days are pruned and will no longer show here
Unamelable

Unamelable


add

  • Can't skip the night before 4:00 am
  • Can't find maps that opened the main map
  • Most of iron sights is weird and unlogical
  • Can't fast-travel from trader to trader
  • Sight does not hide when aiming
  • The scope covers the entire screen with black area like a game from 2003
  • Getting water was made complicated for some reason, just because.
  • Artificially limited skill tree
  • Awful Learning by Reading
  • You can't see a damn thing indoors even in the daytime
  • Night/early morning sounds and enemy spawning sound cannot be switched off
  • You cannot select the update level of the unit (instead of a building block to a cobblestone or concrete or metal)
  • You can't take away blocks, or change their shape
  • Many items cannot be removed after placing
  • The lamps are unbalanced and shine like the sun.
  • You can't put a merchant's hours of working
  • The map does not automatically cognize locations and their names except for merchants
  • When creating labels, you can't hide them from the map so that they are visible only in the list
  • Once a label has been created, you cannot change its name
  • The game should kill the last zombie that delays the quest. Or add normal 3D sound positioning
  • A chainsaw is useless in battle, it doesn't stun any damn enemies.
  • Characters always have the same animation and food item
  • Characters cannot craft an industrial generator

 

  • The game does not mark magazines that have already been read
  • The game does not mark magazines gray that have already opened the entire progress thread
  • Modification journal are not obviously indicated by another icon other than a small book in the corner
  • The game does not allow you to throw things away except by dragging things outside the inventory border, instead of pressing RMB and the conditional Shift/Ctrl
  • Can't craft dye, you have to scavenge it from random clothes
Unamelable

Unamelable


add

  • Can't skip the night before 4:00 am
  • Can't find maps that opened the main map
  • Most of iron sights is weird and unlogical
  • Can't fast-travel from trader to trader
  • Sight does not hide when aiming
  • The scope covers the entire screen with black area like a game from 2003
  • Getting water was made complicated for some reason, just because.
  • Artificially limited skill tree
  • Awful Learning by Reading
  • You can't see a damn thing indoors even in the daytime
  • Night/early morning sounds and enemy spawning sound cannot be switched off
  • You cannot select the update level of the unit (instead of a building block to a cobblestone or concrete or metal)
  • You can't take away blocks, or change their shape
  • Many items cannot be removed after placing
  • The lamps are unbalanced and shine like the sun.
  • You can't put a merchant's hours of working
  • The map does not automatically cognize locations and their names except for merchants
  • When creating labels, you can't hide them from the map so that they are visible only in the list
  • Once a label has been created, you cannot change its name
  • The game should kill the last zombie that delays the quest. Or add normal 3D sound positioning
  • A chainsaw is useless in battle, it doesn't stun any damn enemies.
  • Characters always have the same animation and food item
  • Characters cannot craft an industrial generator

 

  • The game does not mark magazines that have already been read
  • The game does not mark magazines gray that have already opened the entire progress thread
  • Modification journal are not obviously indicated by another icon other than a small book in the corner
  • The game does not allow you to throw things away except by dragging things outside the inventory border, instead of pressing RMB and the conditional Shift/Ctrl
Unamelable

Unamelable


add

  • Can't skip the night before 4:00 am
  • Can't find maps that opened the main map
  • Most of iron sights is weird and unlogical
  • Can't fast-travel from trader to trader
  • Sight does not hide when aiming
  • The scope covers the entire screen with black area like a game from 2003
  • Getting water was made complicated for some reason, just because.
  • Artificially limited skill tree
  • Awful Learning by Reading
  • You can't see a damn thing indoors even in the daytime
  • Night/early morning sounds and enemy spawning sound cannot be switched off
  • You cannot select the update level of the unit (instead of a building block to a cobblestone or concrete or metal)
  • You can't take away blocks, or change their shape
  • Many items cannot be removed after placing
  • The lamps are unbalanced and shine like the sun.
  • You can't put a merchant's hours of working
  • The map does not automatically cognize locations and their names except for merchants
  • When creating labels, you can't hide them from the map so that they are visible only in the list
  • Once a label has been created, you cannot change its name
  • The game should kill the last zombie that delays the quest. Or add normal 3D sound positioning
  • A chainsaw is useless in battle, it doesn't stun any damn enemies.
  • Characters always have the same animation and food item
  • Characters cannot craft an industrial generator

 

  • The game does not mark magazines that have already been read
  • The game does not mark magazines gray that have already opened the entire progress thread
  • Modification journal are not obviously indicated by another icon other than a small book in the corner
  • Can't skip the night before 4:00 am
  • Can't find maps that opened the main map
  • Most of iron sights is weird and unlogical
  • Can't fast-travel from trader to trader
  • Sight does not hide when aiming
  • The scope covers the entire screen with black area like a game from 2003
  • Getting water was made complicated for some reason, just because.
  • Artificially limited skill tree
  • Awful Learning by Reading
  • You can't see a damn thing indoors even in the daytime
  • Night/early morning sounds and enemy spawning sound cannot be switched off
  • You cannot select the update level of the unit (instead of a building block to a cobblestone or concrete or metal)
  • You can't take away blocks, or change their shape
  • Many items cannot be removed after placing
  • The lamps are unbalanced and shine like the sun.
  • You can't put a merchant's hours of working
  • The map does not automatically cognize locations and their names except for merchants
  • When creating labels, you can't hide them from the map so that they are visible only in the list
  • Once a label has been created, you cannot change its name
  • The game should kill the last zombie that delays the quest. Or add normal 3D sound positioning
  • A chainsaw is useless in battle, it doesn't stun any damn enemies.
  • Characters always have the same animation and food item
  • Characters cannot craft an industrial generator
×
×
  • Create New...