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drats

drats


forgot to say thank you

Sorry for the late response, haven't had much time to work on this. I did manage to get the game to load the mods, turns out there was a missing / in it. 

On 5/3/2024 at 12:12 PM, BFT2020 said:

Not sure why you started a second thread when you were receiving assistance in the first thread you posted

Actually forgot I made that post.

 

On 5/3/2024 at 10:54 PM, JoeSloeMoe said:

as a side note,

<xml>
   <ModInfo>
   </ModInfo>
</xml>

was the old xml format before A21. It should still work for A21 but will generate warnings in the log files.

cheers

the game complained about the modinfo lines so I ended up removing them. a tool I was using wanted them in but I since ditched the tool.

 

On 5/3/2024 at 12:12 PM, BFT2020 said:

I did mention that the name of the mod should not have a space in it and suggested you use an underscore between Drats and Skills

 

Also, in the other thread, I mentioned that a good troubleshooting method is to go to the ConfigsDump folder where you game is saved as it writes into xml files the code for each one.  So when you modify Progression.xml through your mod, the game creates a Progression.xml file in the save game location that has the vanilla code and all changes made by any mods you installed.  So if I wanted to check my code, I would just open that file from the saved games location and search for BFT2020_MCGA in Notepad++.  It will then take me to every instance where the game made changes to the vanilla code based on this mod.

The modname both in the folder and in modinfo was changed to have a _ instead of a space. 

As fir the config dump, when I go to my saved games location I do not see any config really. I even went and deleted all my saved in game but yet  I had files in my saved games location. Currently it has just profiles and serveradmin in the save folder at C:\Users\drats\AppData\Roaming\7DaysToDie\Saves. It is weird because I also deleted all my worlds from C:\Users\drats\AppData\Roaming\7DaysToDie\GeneratedWorlds but yet the game registers that I have a world called myworld which is nothing but a flat world with trees..

and C:\Users\drats\AppData\Roaming\7DaysToDie\SavesLocal has a bunch of folders ranging from 2022 to January 2024. nothing newer. but yet I have made new saves and since erased all my saves except my current testing ones.

 

Since the mods are showing up in game now this thread is going to be closed as the issue is resolved. If I have any other issues I will use the thread I forgot about or make one using my mod's name so it is easier to keep track of.

 

Thank you all for your help.

drats

drats

Sorry for the late response, haven't had much time to work on this. I did manage to get the game to load the mods, turns out there was a missing / in it. 

On 5/3/2024 at 12:12 PM, BFT2020 said:

Not sure why you started a second thread when you were receiving assistance in the first thread you posted

Actually forgot I made that post.

 

On 5/3/2024 at 10:54 PM, JoeSloeMoe said:

as a side note,

<xml>
   <ModInfo>
   </ModInfo>
</xml>

was the old xml format before A21. It should still work for A21 but will generate warnings in the log files.

cheers

the game complained about the modinfo lines so I ended up removing them. a tool I was using wanted them in but I since ditched the tool.

 

On 5/3/2024 at 12:12 PM, BFT2020 said:

I did mention that the name of the mod should not have a space in it and suggested you use an underscore between Drats and Skills

 

Also, in the other thread, I mentioned that a good troubleshooting method is to go to the ConfigsDump folder where you game is saved as it writes into xml files the code for each one.  So when you modify Progression.xml through your mod, the game creates a Progression.xml file in the save game location that has the vanilla code and all changes made by any mods you installed.  So if I wanted to check my code, I would just open that file from the saved games location and search for BFT2020_MCGA in Notepad++.  It will then take me to every instance where the game made changes to the vanilla code based on this mod.

The modname both in the folder and in modinfo was changed to have a _ instead of a space. 

As fir the config dump, when I go to my saved games location I do not see any config really. I even went and deleted all my saved in game but yet  I had files in my saved games location. Currently it has just profiles and serveradmin in the save folder at C:\Users\drats\AppData\Roaming\7DaysToDie\Saves. It is weird because I also deleted all my worlds from C:\Users\drats\AppData\Roaming\7DaysToDie\GeneratedWorlds but yet the game registers that I have a world called myworld which is nothing but a flat world with trees..

and C:\Users\drats\AppData\Roaming\7DaysToDie\SavesLocal has a bunch of folders ranging from 2022 to January 2024. nothing newer. but yet I have made new saves and since erased all my saves except my current testing ones.

 

Since the mods are showing up in game now this thread is going to be closed as the issue is resolved. If I have any other issues I will use the thread I forgot about or make one using my mod's name so it is easier to keep track of.

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