This is just a small list of armors I think it would be cool too see.
Operator: stolen millitary gear, a flak jacket madmaxed up with extra protection, leather, tape, and a nice set of night vision googles... that work
Set: heavy
Buffs:
Helmet: Night vision goggles and 5% bullets resistance
Outfit: 5% projectile protection and explosion resistance, increase stack size of bullets (only) and Grenades/bombs. Increase. Plus 5% more melee with knifes
Gloves: increase roadload speed for ARs, and throwing range for Grenades
Boots: can step on mines for a few seconds longer and increase movement speed when reloading.
Bonus: 5% more explosion damage. And less damage to self. ARS deal 5% more damage and deal 10% more at night.
Medic set: nurse jumpsuit set with a facemask and a surgeon cap, with medical supplies on a bandolier. A first aid kid on your back and your hip.
Class: light
Cap/mask: gives you and your group 10% less chance of infection and other debuffs and Last not as long.
Outfits: hold extra medical items, 5% damage with batons, higher chance to dismember, increase healing output for you and teammates
Gloves: increase healing speed/output and increase baton attack speed
Boots: don't slow you down on bodies and gain movement speed buff from it.
Fullset: gives you and team healing speed buff, less damage from zombies 5%. Gives you the " inspirational leader perk" if you have it it adds more.