This is just a small list of armors I think it would be cool too see.
Hazmat: weather protection (Radiation and cold)
set: Light
A old set of hazmat gear armored up and is light enough to wear in the wasteland and be safe from the elements! Be the a exterminator
Mask: Increase Critical protection and improved infection resistance
Outfit: Increases damage too Rad zombies/special zombies
Gloves: Increase Healing output
Boots: adds extra health to player (based on level base is 10 increase by 5 by each level)
Full set: Even higher damage to all zombies/freaks even to teammates!
Trapper armor: weather: COLD!
set: Mid
Live off Natures animals, Sell your hunted wears, even Hunt the Infected wildlife looks like trade hughs armor but with a few additions
Hoodie: increase harvest from animals
Outfit: less damage from wildlife and more damage to wild life by% (also works on zombie animals
Gloves: increase Spear damage and bow damagw
Boots: increase power attack damage by %
Full: increase harvest even more and extra bones! Gives you bonus attack speed with spears
Desert gear: aka Explorer
Being a true raider of pois! A tome raider!!!
Class: light, cooler
Cap: increase cripple damage by 10%
Outfit: 3 carry slots, decrease thirst and hunger, food effects last longer
Gloves: increase pistol and smgs damage
boots: decrease melee stamina use
Bonus: 20% more damage for all 9mm weapons and 20% reload speed
Peace keeper: A set of old Swat and army gear, are you going to protect the peace?? be the heavy demolisher you always wanted to be!
Class: Heavy: Warm
Helmet: Reduced critical on user
Outfit: take reduced damage when standing still: Increase damage and attack speed for clubs.
Gloves: Increase shotgun and clubs damage.
Boots: Increases Knockdown on targets!
Bonus: 20% More damage with clubs and shotguns: and chance too knock down targets that attack you.
Engineer: a set of old construction equipment reinforce an armored OSHA compliant
Class: medium warm. Intelligent
Helmet: increase crafting speed by 10% per level and falling blocks deal less damage
Outfit: increase carry by 1 and increase damage of intelligence weapons.
Gloves: lower durability uses by 5% per level.
Boots: increase attack speed of batons
Bonus: increase robot place capacity by
1 and chance 35% chance to add a durability too a tool after uses.
Responder armor: A heavy set of firefighter gear, with thick metal. Ready to walk into thr blaze?
Class: Heavy. No weather resistance
Unquie unlock: read fireman's Almanac issue number 4 or 5 (whatever gave you the fire fighter Helmet)
Helmet: Increase damage with 2 handed weapons so axes and hammers! By 10% (not spears) plus rad resistance
Outfit: carry by 2, increase stamina by 5 per level
Gloves: Reduced stamina use 2 handed melee weapons and deal extra damage to targets on fire
Boots: safe fall damage and increase stamina regen
Bonus: 85% fire, radiation and electric resistance and faster attack speed with 2 handed weapons.
Demolisher armor: Do you like blowing things up? Do you like putting 100 holes into zombies!!! Do you like being very heavy!!! This armor Is for you!
Class: Heavy
Helmet: Reduced Explosive and ballistic damage
Chest: 2% bonus too damage to Explosives and ARs
Gloves: increase firerate on guns by 2%
Boots: landmines don't detonate after the first step
Bonus: 20% damage with Ars and explosives increase reload speed.
Wardrobe system: my guess is the wardrobe system is skins you can place on your armors so I have a list
Here's the list!
Basic stuff
Light hats:
Press cap, cowboy hat, cop hat, baseball cap, trucker cap, skull cap, millitary cap, bandana, winter cap, leather cap. Cloth hoodie, bowler hat.
Mid hats: hardhat, light millitary Helmet, gas mask, weilding helmet, classic Biker helmet, bucket with holes, football helmets, hockey mask.
Heavy: Swat helmet, heavy military helmet, bear hat, heavy biker helmet. . Mining helmet with mask.
Outfits: add in gloves and shoes etc.
Light: business casual, farmer clean, cop uniform, football fan, college uniform, millitary fatigues, casual t-shirt and jeans, shorts and t-shirt, denim outfit, cowboy outfit, Ranger uniform, light biker, punk outfit, jump suit. Hawaiian gear, nurse rags, nerd outfit
Mid: clean biker gear, millitary gear, construction worker gear, hazmat gear, millitary Medic, millitary Grenadier, football gear, cop vest and uniform..
Heavy: Swat gear, heavy military gear, heavy biker gear.
Now for post war stuff! Skins that bandits wear are NOT armor but if you work with them and or earn challenges, you can unlock them.
Hats,
Light
makeshift gas mask, wolf head Hoodie, leather hoodie with googles; cloth hoodie, bear head hoodie, zombie dog hat, cougar head hoodie, deer head hoodie, hog head hoodie
Factions
White river types: balaclava, armored biker helmet, Aviator cap and goggles, cage helmet, metal gas mask.
Cazadors: deer skull helmet, zombie skull helmet, dog skull helmet, bear skull, metal bird mask, metal skull mask, feathers head wrap, Chieftain feather Hood, Tribal metal mask,
Outfits:
light and mid : old cloth rags, classic leather armor, merc armor, classic cloth, animal hides, road Leathers, drifter outfit, rag with hoodies, Archer outfit. Bone armor, wooden armor, retrofitted football gear.
Heavy: classic iron, classic steel, spiked metal.
Factions:
Whiteriver:
Grunt outfit, Sargent outfit, lieutenant chosen solder, Prospect, Tail gunner, Road Captain, runner, Treasurers, Chaplain. Road warrior, Grenadier
Cazadors: Tribal, berserker, warrior, Chieftain, war Chieftain, Overlord, dealer, Grenadier, chairman, mobster, hunter, marked one, assassin, medicine man, shaman