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Marcus Siqueira

Marcus Siqueira


English mistakes and better writting.

Hello and greetings from a new member, and hopefully a collaborator.

 

I recently bought the game on steam, maybe a couple of weeks ago and made some friends get it too because i saw the amazing experience of playing together. 
I played until day 100 and watched some videos.
Very deep mechanics I would say and many great stuff.

I experienced a very few bugs in what you people call POI's, where some zombies would not spawn at all, but that kind of event happened very little, so i didnt bother, yet i noticed it might had happened because i took a wrong path, that was not expected and by not reaching some certain area the trigger event that would spawn zombies would bug, but that is only a guess, i have no data of it.


I know A22 is under construction and as a developer myself i know you would not change the roadmap because of some random guy, but i felt like i could write down here some suggestion and see what people think about them.

  • When picking up a POI, isnt it possible to just load all zombies at once so there is no problem of bugging out and not loading them in the right spot? It would also make more realistic in cases where they are on top of something, you could come by down, and shoot them before they can surprise you, but can also make you feel surprised if they move around, because they are spawned and sensed you before.
  • I saw a lot of youtubers using a mechanic that i think takes the fun away and i feel like an exploit. The jumping and building block above you, they do that and get instantly access to areas where they were suposed to get by another path, and also, by doing that they instantly build 2 block construction of wood and get protected from zombies and uses it always as a cover. I feel like, in battle in at least you should not be suposed to build blocks or ir would have to have a bar with a time to build, that would make it more realistic where in reality, you would not be spawnin blocks out of nowhere while being chased by zombies. I feel like the Devs wanted us to fight them, run, hide, real tatics and not that lame used one.
  • New zombies to increase the dificulty, maybe?
  • Some zombies should be able to jump or climb stuff to get to you, because in all cases, if there is 3 blocks they always start hitting blocks, witch creates a protection field when you are always above them. I know there is one specif zombie the can make the jump, but normal zombies, some of them should be able to climb like a human would, that would always be the best tatic to just get higher, it makes things ALWAYS a lot easy.
Marcus Siqueira

Marcus Siqueira


English mistakes and better writting.

Hello and greetings from a new member, and hopefully a collaborator.

 

I recently bought the game on steam, maybe a couple of weeks ago and made some friends get it too because i saw the amazing experience of playing together. 
I played until day 100 and watched some videos.
Very deep mechanics I would say and many great stuff.

I experienced a very few bugs in what you people call POI's, where some zombies would not spawn at all, but that kind of event happened very little, so i didnt bother, yet i noticed it might had happened because i took a wrong path, that was not expected and by not reaching some certain area the trigger event that would spawn zombies would bug, but that is only a guess, i have no data of it.


I know A22 is under construction and as a developer myself i know you would not change the roadmap because of some random guy, but i felt like i could write down here some suggestion and see what people think about them.

  • When picking up a POI, isnt it possible to just load all zombies at once so there is no problem of bugging out and not loading them in the right spot? It would also make more realistic in cases where they are on top of something, you could come by down, and shoot them before they can surprise you, but can also make you feel surprised if they move around, because they are spawned and sensed you before.
  • I saw a lot of youtubers using a mechanic that i think takes the fun away and i feel like an exploit. The jumping and building block above you, they do that and get instantly access to areas where they were suposed to get by another path, and also, by doing that they instantly build 2 block construction of wood and get protected from zombies and uses it always as a cover. I feel like, in battle in at least you should not be suposed to build blocks or ir would have to have a bar with a time to build, that would make it more realistic where the in real, you would be spawnin blocks out of nowhere while being chased by zombies. I feel like the Devs wanted us to fight them, run, hide, real tatics and not that lame used one.
  • New zombies to increase the dificulty, maybe?
  • Some zombies should be able to jump or climb stuff to get to you, because in all cases, if there is 3 blocks they always start hitting blocks, witch creates a protection field when you are always above them. I know there is one specif zombie the can make the jump, but normal zombies, some of them should be able to climb like a human would, that would always be the best tatic to just get higher, it makes things ALWAYS a lot easy.

I recently bought the game on steam, maybe a couple of weeks ago and made some friends get it too because i saw the amazing experience of playing together. 
I played until day 100 and watched some videos.
Very deep mechanics I would say and many great stuff.

I expected a very few bugs in what you people call POI's, where some zombies would not spawn at all, but that happened very little.


I know A22 is under construction and as a developer myself i know you would not change the roadmap because of some random guy, but i felt like i could write down here some suggestion and see what people think about them.

  • When picking up a POI, isnt it possible to just load all zombies at once so there is no problem of bugging out and not loading them in the right spot? It would also make more realistic in cases where they are on top of something, you could come by down, and shoot them before they can surprise you, but can also make you feel surprised if they move around, because they are spawned and sensed you before.
  • I saw a lot of youtubers using a mechanic that i think takes the fun away and i feel like an exploit. The jumping and building block above you, they do that and get instantly access to areas where they were suposed to get by another path, and also, by doing that they instantly build 2 block construction of wood and get protected from zombies and uses it always as a cover. I feel like, in battle in at least you should not be suposed to build blocks or ir would have to have a bar with a time to build, that would make it more realistic where the in real, you would be spawnin blocks out of nowhere while being chased by zombies. I feel like the Devs wanted us to fight them, run, hide, real tatics and not that lame used one.
  • New zombies to increase the dificulty, maybe?
  • Some zombies should be able to jump or climb stuff to get to you, because in all cases, if there is 3 blocks they always start hitting blocks, witch creates a protection field when you are always above them. I know there is one specif zombie the can make the jump, but normal zombies, some of them should be able to climb like a human would, that would always be the best tatic to just get higher, it makes things ALWAYS a lot easy.
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